That is found here:
KillDropMulti = 10000
IsUsableByHero = 1000
IsRuneForHero = 10000
NORMAL_STANDARD = 10000,
NORMAL_RUNE = 5000,
CHAMP_STANDARD = 10000,
CHAMP_RUNE = 5000,
BOSS_STANDARD = 10000,
BOSS_RUNE = 5000
So far everything else works, just not the trader mods.
I actually think it is a bug in the new patch.
A way to get the same results without altering the balance text was to create a toon and focus every item/armor/weapon slot and skills on bargaining.
With a high enough bargaining skill, the traders would have the same item selections we have been getting with altering the balance text.
I have tested this now with a toon and pretty much maxxed her bargaining skill.
Still absolutely nothing but whites/blues and some yellows.
I believe they broke Bargaining. In turn this has somehow broken the balance text lines.
Did you try combining the two together?
High bargaining with high balance settings?
I wonder if we should go really REALLY high on the balance and see if that fixes it...
Like.. instead of 1000 or 10000 go to 1000000000