Need for Speed: ProStreet Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Need for Speed: ProStreet Trainer is now available and supports RETAIL. Our Need for Speed: ProStreet message board is available to provide feedback on our trainers or cheats.
Need for Speed: ProStreet Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 40 of 54   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
Need For Speed: XII
  • Send a message to Chingy42007
    INACTIVE
    Chingy42007 posted on Mar 29, 2008 11:21:51 AM - Report post
     
    I agree, but do we really need 300, 400 cars to make a good game? Not really.

    If NFS concentrated on the amount of cars it had in its garage, then it wouldn't be as popular as it is today. It would be some sort of Gran Turismo arcade-style rip off. It wouldn't work. NFS has always been about the gameplay, and by focusing on that rather than the car list is what's going to get people to buy the game.
     
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to JeanClaude32
    AUTHOR
    JeanClaude32 posted on Mar 29, 2008 11:36:27 AM - Report post
     
    Well, that's NFS-style...but if EA wants to make a game that pleases people in each category then paying attention to everything would earn them big, but who needs quality these days? The cheaper, the better for everyone...as if quality would make difference...

    A good racing game is that made for the player's side and not the game designer's income side. And even though it would be expensive at least they know that they made a game of good quality instead of cheap and low-quality game. Steadily the gamers will notice the game of it's quality and that it was hard-made just for the players to have fun
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to SuperSkyline89
    AUTHOR
    SuperSkyline89 posted on Mar 29, 2008 11:45:49 AM - Report post
     
    quote:
    originally posted by Chingy42007

    I agree, but do we really need 300, 400 cars to make a good game? Not really.

    If NFS concentrated on the amount of cars it had in its garage, then it wouldn't be as popular as it is today. It would be some sort of Gran Turismo arcade-style rip off. It wouldn't work. NFS has always been about the gameplay, and by focusing on that rather than the car list is what's going to get people to buy the game.

    Well, you don't need hundreds of cars to make a game good but it doesn't hurt. What makes a good NFS game is a good story and the driving physics. Either way, I doubt EA could justify including hundreds of cars since it would cost so much money to obtain the right and profits would suffer.

    I don't want a big car, particularly. I have no need for acreage, and I don't like the fuel bills. But I don't want a small one because they're all like supermarket own-brand cola: weedy imitations of the real thing - Jeremy Clarkson

    /--\ - Lance Corporal

    Petrol Heads - High Roller
  • Send a message to victimized
    INACTIVE
    victimized posted on Mar 29, 2008 1:00:08 PM - Report post
     
    From UG1 to Prostreet,NFS has given us enjoyable cars that gets the job done. Personally,I like it best when a game includes all 3 car classes...Tuners,Muscles,and Exotics. Tuners have the handling,Muscles have the power,and Exotics have the speed. Thus,the right car for each race class.
     
  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to Al-pucino
    AUTHOR
    Al-pucino posted on Mar 29, 2008 5:56:37 PM - Report post
     
    Don't need a lot of cars at all, although, it shouldn't be the same cars over and over again.
    A simple 24-year-old boy.

    My avatar is hot.
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to SuperSkyline89
    AUTHOR
    SuperSkyline89 posted on Mar 29, 2008 6:18:20 PM - Report post
     
    The one thing that I don't like is duplicating the cars in a single game. Like in Pro Street you could get a normal Integra and a Type-R, and there was the GT-R Prototype and the GT-R R35. That was stupid and pointless, they should only have the Type-R and the GT-R R35. I hope they don't do any of that again, it's a waste of a space a different car could take.
    I don't want a big car, particularly. I have no need for acreage, and I don't like the fuel bills. But I don't want a small one because they're all like supermarket own-brand cola: weedy imitations of the real thing - Jeremy Clarkson

    /--\ - Lance Corporal

    Petrol Heads - High Roller
  • Send a message to victimized
    INACTIVE
    victimized posted on Mar 29, 2008 9:44:11 PM - Report post
     
    Its stupid. Why would you,for instance,choose the lesser performance Integra when you could have the higher performance Type-R? As for GT-R...the Prototype is supposed to be like a Muscle car,whereas the GTR-R35 is a tuner. PS also has 2 or 3 Golfs. Its all so dumb. It ate up having a decent variety of cars. That's lame.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to silvergleam
    ELITE
    silvergleam posted on Mar 29, 2008 9:47:10 PM - Report post
     
    It might also take up more space for the PC users
    The grudge 2
    It rocks doesn't it
Page 40 of 54   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 2:12:57 AM