Supreme Commander Discussion
Trainer Tools and Resources
The trainer has a little quirk. Whatever unit is building (factory, engineer, commander) will only instant build if they are CURRENTLY SELECTED! If you select something else, they go back to building normally. If you select them again, they start instant building again.
So just keep that in mind when you play and there are no problems...
Thanks for pointing it out, BUT!! IF you took the time to read the TEXT FILE WITH IT (which everyone should) this is completely normal.. You will no doubt have heard how hard this game was to train this because the game mirrors all its values and keeps them a long way from normal code used to cheat OTHER games.. So im affraid you HAVE to click the unit to complete the build process because thats the only way to isolate the option when only you can click on the units being built the enemy can NEVER obviously have the same advantage.
please read the text files in future.. but please if you see a bug that IS out of the ordinary dont hesitate to post..
I wasn't complaining, and I didn't say it was a bug. I was just pointing it out to another user who didn't think the instant build was working. It is understandable that a user would think something is wrong with the instant build since none of the previous wonderful Cheat Happens trainers had that quirk. All I was doing was clarifying for him.
I guess I want to know if the only option you need to keep the unit selected for is the infinite build, right?
once you highlight a certain unit, they become invincible
even if you de-select them
GREAT trainer guys
couldnt of done it better nyself
I have been releasing trainers for this game since the DEMO. Actually I was writing them personally for the BETA but never released for obvious reasons. You guys are likely more polished and better coders, and have a team of people helping each other, etc. than me but I do have a working trainer for the game that DOES only affect the enemy and it doesn't require the clicking a specific unit. I'd be glad to share code and player structure info with you. Of course it is easy to just reverse the trainer and see what it does.... The latest patch 1.0.3217 also brings MMX instructions into the game to optimize the running speed of the code.
I see that you have been kind of commenting on my trainer in some other forums and saying that it doesn't work for just the player's units but it DOES. I have tested this against multiple AI players and the campaign and others have verified. I also agree that releasing multiplayer online cheats for this game would kill it so peeps should stop asking for that here-
I look forward to your reply-
[Edited by Caliber1942, 2/26/2007 2:09:18 PM]
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