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Official Trainer Thread  CONTROL Trainer
 
Caliber  posted on Aug 30, 2019 6:47:50 AM - Report post

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quote:
originally posted by FedayKinn

Hi, thanks for the trainer.
Unlimited Mission Timer doesn't work tho

this is for special missions that pop up where you have to get to them before the timer runs out. no other way to explain it. It works here with testing that. It's also hard to test this since they are random and don't happen the same way or time or place.

best,
Cal

 
FedayKinn  posted on Aug 30, 2019 8:22:13 AM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by FedayKinn

Hi, thanks for the trainer.
Unlimited Mission Timer doesn't work tho

this is for special missions that pop up where you have to get to them before the timer runs out. no other way to explain it. It works here with testing that. It's also hard to test this since they are random and don't happen the same way or time or place.

best,
Cal

Yes I was talking about these missions: countdown is still active after pressing numpad 5

 
Rudolph  posted on Aug 30, 2019 12:45:26 PM - Report post

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quote:
originally posted by FedayKinn

quote:
originally posted by Caliber

quote:
originally posted by FedayKinn

Hi, thanks for the trainer.
Unlimited Mission Timer doesn't work tho

this is for special missions that pop up where you have to get to them before the timer runs out. no other way to explain it. It works here with testing that. It's also hard to test this since they are random and don't happen the same way or time or place.

best,
Cal

Yes I was talking about these missions: countdown is still active after pressing numpad 5

I haven't tested on my end yet.
But maybe the option works like this: Time runs down to zero, but you can still finish the mission with 0 Seconds left?

 
FodderUK  posted on Aug 30, 2019 1:17:46 PM - Report post

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quote:
originally posted by michel2k

quote:
originally posted by myrmidon

Just a heads up only use the crafting option for mods. If you use the crafting option for upgrading/unlocking the slots on the guns it will give you both the old gun, and the new gun with the unlocked slots. This will eventually break the UI when all the guns are unlocked/upgraded, because you can only select the guns with one slot available. It's fine to use the crafting option on unlocking a new form of the gun, just avoid it when upgrading it.

Also, to fix the issue if you encounter it use mission select to reset your campaign to your latest mission. That will reset the UI, and get rid of duplicate weapons.

Thank you for the trainer guys.

[Edited by myrmidon, 8/29/2019 10:21:52 AM]

That didn't work any other suggestions?

You can use the down/up arrow keys to move through the available weapons, the ones off screen at still reachable this way, you just have to keep an eye on the weapon description to see which one you are selecting. Hope it helps

 
DrNoble  posted on Aug 30, 2019 6:03:16 PM - Report post

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I'm wondering if an Inventory editor is possible so you can edit the materials so you craft upgardes without getting the "duplicate" guns that bugs out the UI.
 
Mt.T  posted on Sep 01, 2019 10:06:22 AM - Report post

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Question:

We have an Easy crafting option, but it still requires an ingame materials ($) to use. Any plans on adding / updating the trainer to provide unlimited EVERYThing when crafting?

 
KingEli  posted on Sep 01, 2019 10:53:41 AM - Report post

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You have the materials option in the trainer editor.
 
mikebres  posted on Sep 02, 2019 8:43:26 AM - Report post

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Thanks for the trainer. I want to mention that the unlimited health isn't working 100% correctly, at least for me. While I don't lose any health, I still get the low health warning of the red haze on the edge of the screen. This eventually almost completely covers the screen.

Thanks again.

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