I've updated the trainer. I've increased health to 9999 as requested and also improved the research function to not screw up the researches anymore.
Money functionality not working. It is increasing Ideology points instead of money.
I've updated the trainer. I've increased health to 9999 as requested and also improved the research function to not screw up the researches anymore.
Money functionality not working. It is increasing Ideology points instead of money.
It does not. Pressing Numpad 1 to increase income increases the income. Which game version are you using and which trainer version?
I've updated the trainer. I've increased health to 9999 as requested and also improved the research function to not screw up the researches anymore.
I'm really sorry, to dissapoint again... but the ship health function still doesnt work properly.
Yes, it shows hp of 9999 now, but if I attack anything in the first mission of the Arcea campaign, the enemy still only needs to cause as much damage as the original hp of the ship, to destroy it.
Example:
- I attack with a ship of 9999/50 hp
- Enemy fleet deals 56 damage in total (not even with a single attack, but with multiple small attacks)
- Result of the fight: My ship is dead, enemy fleet is completely unharmed
Does it happen only on a single mission? Perhaps the kill is scripted? Please try and see if it works on quick start or if you have the same problem.
I've updated the trainer. I've increased health to 9999 as requested and also improved the research function to not screw up the researches anymore.
Money functionality not working. It is increasing Ideology points instead of money.
It does not. Pressing Numpad 1 to increase income increases the income. Which game version are you using and which trainer version?
I am using the patched version of the game on Steam (1.4) and the trainer version 1.32+ auto updating. Pressing 1 key will not increase money but one of the Ideology (Pragmatic).
[Edited by metropolisbv, 10/20/2015 12:42:11 PM]
I've updated the trainer. I've increased health to 9999 as requested and also improved the research function to not screw up the researches anymore.
I'm really sorry, to dissapoint again... but the ship health function still doesnt work properly.
Yes, it shows hp of 9999 now, but if I attack anything in the first mission of the Arcea campaign, the enemy still only needs to cause as much damage as the original hp of the ship, to destroy it.
Example:
- I attack with a ship of 9999/50 hp
- Enemy fleet deals 56 damage in total (not even with a single attack, but with multiple small attacks)
- Result of the fight: My ship is dead, enemy fleet is completely unharmed
Does it happen only on a single mission? Perhaps the kill is scripted? Please try and see if it works on quick start or if you have the same problem.
No, it doesn't happen only in a single mission, it happens in every one I tried. Also on quick start and normal "skirmish" games. I'm pretty sure, the kill is not scripted, as the ship I was using for that particular test was a random ship I got from an anomaly (and no, that anomaly isn't scripted either, I investigated it before and didn't get a ship).