XCOM: Enemy Within Discussion
Trainer Tools and Resources
same goes for the threat level, i did missions to increase and decrease some, after a while the trainer found them and i edited them,
it takes time and patience but sooner or later the trainer will find the codes and you can edit them
thx much for the answer i will try it out soon and hope it will work!
i found out that the threat level works in some strange way. for me it is like the editor first mistook the places of the countrys.
so when i edit australia to threath level 4 ( to find it ) he changed brazil to 4 and same goes for the most other countrys as well^^
but that only works the first time so i will try out your way^^
Turns removed - Treat it like action points. Moving uses 1 action point, dashing 2. Shooting for most soldiers uses 1-2 AP while shooting for snipers, before getting the right perk, uses 2 which is why snipers can't move and shoot. Turns removed changes the total number of AP the selected character has. If you set it to -90 you get 92 AP. In this case shooting, reloading, and overwatch don't end your turn.
Used turns is important during missions where the is a turn limit I believe. With the turns removed option any turn limits don't matter anyway.
Editing stuff in your base doesn't work at all anymore and shows some crazy numbers, the only thing that works is the combat stats editor.
I tried reloading older save games, repairing the game, uninstalling the game and then installing it again. It's no use, the editor requres fixing.
The editor works sometimes on a fresh game start..
I had to close the trainer and game about 5 times last I tried, and then it suddenly worked and I edited what needed to be edited
first of all the threath level numbers that dont show the right numbers use it the follow:
the first is the option you change in the editor the second is the option that it will affect in the game:
australia = brazil
brazil = south afrika
uk = france
india = argentinien
japan = australia
south afrika = uk
nigeria = france
china = india
germany = japan
france = china
argentinien = egypt
nigeria = russia
egypt = mexico
there are some left i did not try yet
for melt option: you just have to load the savegame a few times it worked for me after hm 25 reloads ( i did not do it intentionatly just played the game and after one of my missions there suddenly was the right number )
if you got it in the end change it with high number ( 5000 or so ) the number wont stay at the right one so use your chance!
for money its worthless just use the trainer for this same for engenieers and scientists
i do combine editor and trainer so in the end i can change EVETYTHING in the game now
turns remove i still dont understand but used turnes and the freeze otpion of it work fine for me ( you can set used turns to -99 or so and you can run a marathon if you want )
i hope i could help some of you guys it took me a lot of trying till all worked but now i really have a lot more fun because i can reset the threat level and can play more than a few missions till i have to end the game
the combination of trainer and editor is just brilliant and makes the game a hundred time more fun for me
great thanks to the CH team
ps.: i found a much easier way to get meld...just activate the unlimited item option of the editor and then spend meld by creating a mech or upgrading one ( dont forget to take off the option after that ) than you got 9999999 meld^^
[Edited by silencer1980, 8/12/2014 9:57:03 AM]
Could this by any chance be fixed?
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem