Might & Magic X - Legacy Discussion
Trainer Tools and Resources
1.4 version release note.
3 new dungeons:
Exclusive Dream Dungeon
16:10 resolutions are now available with UI accordingly updated.
Hint for texture details option is added in game (it still only configurable in the main menu)
Asian language fonts are now only loaded if needed (memory improvement)
Reduced the amount of path-finding calculations per monster each turn (caused performance issues on certain places in the world map)
Added Dark Nova to Faceless (Core and Elite)
Split monster ability "Battle Spirit" into three different variations: for Militia Captain, Black Guard Captain and Naga Warlord
Increased 2-Handed Weapon Damage and Crit Chance
Increased Ranged Weapon Damage and Crit Chance
Increased 2-Handed Magical Focus Damage
Reduced Magical Focus Crit Damage Increase
Reduced Magical Focus Damage Increase (Grand Master Bonus)
Issues reported by the community
Quest UI bug when you click the "Show finished quest" option, the page number text "Page x/x" will glitch.
The 'Dual Wield' skill does not provide a number on Attack Value increase on the off-hand weapon.
Alesia - Healer doesn't refill Mana, only Health.
Radiant Weapon spell incorrect behavior, enemies still block attacks.
Paladin Promotion quest - You can obtain another copy of the 2nd Stone Disc fragment if you discuss again with the Blackfang Smuggler.
In “The Slums” area in Karthal City, a barrel containing a spider teleports in a different location of the map.
Bow and Crossbow Grandmaster Trainers have an incorrect conversation string when asking for training after completing their quests. They consider that you’re already a Bow or Crossbow Grandmaster.
Acid Splash spell incorrect behavior (decreases the armor rating by 50% and removes 50% of melee block attempts).
Mispell of "Consumed" with Elixir of Potency = conusmed (loc issue)
Typo in the description for the different masteries of the Medium Armor skill.
The letter related to the siege of the castle in the Aegyn Peninsula does not disappear after finishing act 1.
Bug in the Bestiary entry bug, Minotaur's skill Crush description says '404 MONSTER_ABILITY_CRUSH_INFO'
Romuald Hireling (Negotiator)- Incorrect behavior when buying a mana potion, price is “86” but “100” is removed from purse.
After completing Naga Tea quest, it is possible to receive duplicate copies of the various teas from the original people.
The "Doctor" Hireling ability can be used in battles without costing a turn. This makes status changes too easy to dispell.
'Hour of Power' buff tooltip you can obtain by praying at shrines says you get a bonus of 10, which only provides 4.
Dodge Expert incorrect training cost at Seahaven.
General bug fixes
The defender cannot finish the promotion quest if the player kills the Davros and free the Dwarves before getting the promotion quest.
Lore books in Lore page cannot be fully displayed if unchecking "Show all books".
The SFX of Manco's spell - Chain Lightning is incomplete, in Cave_3.
Lev cannot send the party from “Elemental Forge 4” back to “The Castle Portmeyron”.
The tooltip of Cyclops' magic power contains debug info.
The party can get tokens “Tea” again, even the quest is already completed.
The hireling Alesia can only restore HP and inconsistent with the description in the tooltip.
The token “Hidden Scrolls” should not display as usable token in map “Karthal_Sewers”.
The objective stating "Find Kirk" of quest "Lost Lambs" shows improperly under a certain circumstance.
One word in the Lore Book "A Tour of the Free Cities" is incorrect.
The token "Flute" won't disappear after playing right notes with it in front of the crystal in Sudgerd.
The last dialog with Blind Shaman always shown as "You are not chosen" even if player has already completed the quest "Warmonger Promotion".
The Heame still talks about same sentence, even after finished the quest "Haart has its reason".
The page footer will be corrupted after checking the "Show finished quests" in quest book.
The Magic Power data of Moonsilk Spider in Bestiary is not complete.
The SFX of spell “Fire Blast” displayed improperly when turning camera.
The ongoing quest Jassad’s Bestiary needs one more tip to notice players that Bosses and Elites are not counted.
The second step of “Darkness in the lighthouse” cannot be updated.
Player can bring Falagar to city Karthal without blocking.
The collision of the shadow dragons is improper in Tomb_of_Thusend_Terrors_4.
The action “Harpoon” still affects enemies, even it is blocked or missed.
The quest: Partners in crime (3/4) updated incorrectly when the party goes to the Skull_Rock and get the Blackfang’s Chest first.
The battle music keeps playing instead of reverting to normal with high probability.
Entire dungeon will be reset if the party teleported by casting the spell Spirit Beacon then revisit the dungeon.
The players get the two slides for completing ‘Haart has its reasons’ with telling the truth mostly to Heame.
The close button doesn’t work when answering Lord Kilburn’s questions.
There is no prompt in option, when the party doesn't have enough money to identify items in store.
Monster (Elite) Naga Warlord still can trigger the ability Sweeping Attack when it casts spell Battle Spirit.
The UI of the door to the Vigil_3 in Vigil_2 (1,14) should be a downstair icon.
The text of the potion: Elixir of Potency is improper.
The actual effect when Facehugger triggered the ability Mana Leech or cast spell Chain Lightning is improper.
The token will always display on the right-bottom corner even nobody in the party can use it.
The side quest: Pirate Truce cannot be finished if the player enters The Crag before getting this quest, and reenters it.
The paladin promotion quest token can be sold again after this quest has been done.
The damage from monster dealt by the ability "Overwhelming Assault" will delay for a second.
Link(The debug menu unlocker doesn't seem to work either so this includes all the .dll files from the managed folder though I believe it's the *game.dll one that's needed specifically.)
[Edited by LordJB, 2/19/2014 11:15:16 AM]
Savegames are stored in 'My Documents\Might & Magic Legacy\'
For me the Steam edition sends the save files to C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\savegames\*\403
And the Ubisoft/Non-Steam edition uses C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\savegames\*\401
(* being a string of characters that identifies my account.)
The issue is that UPlay (Orbit API?) encrypts the save data so that they can't be shared or easily altered similar to how LIVE works or certain Steamworks games.
(There are means to decrypt them though from what I've read.)
The only save files in there are PNG Images. I tried deleting some corrupted saves before but in-game they are still all there, hence the actual save files must be stored on cloud.
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