Hi,
I'll keep an eye on this thread for sure and provide help if possible. The easiest and fastest way would be by sending my an email. However in order to get this editor working, you need to start the editor, start the game and press INSERT key to activate the editor. You'll hear an sound if it was successfully.
Now you can change all values. If you still need help let me know and im pleased to give you all the support you need.
//edit: NP Ninja Hope you enjoy and let me know if you still have any questions left.
[Edited by 0x90, 9/21/2012 4:49:51 PM]
I'm having the following problems:
1. When I reset character health, it shows up DURING gameplay but if I quit and reload my character, they get all reset (health, mana).
2. Most of the time mana does not work
3. GOLD editing works permanently! So does the elemental armor editing for PETS. BUT Armor option for Character DOES NOT work permanently.
4. Anyway to fix these problems? Furthermore can they be put permanently for the character stat?
Thanks
Health and Mana containing the current, not the maximum. What do you mean with mana does not work? Showing incorrent value? I'll check armor later, however it could be related to calculation of your dexerity or vitality which is done during loading. If this is the case then it's not a bug and can't be fixed.
Odd I didn't get a message saying you replied to my message.
Well these are the problems I have:
1. When you edit health, it shows up in game on your health orb. But the moment enemy hits you or you quit and reload your game, the stat goes back to your health that you originally had (say you are level 13 w/ 2550 health, you will start w/ that health at level 13, nothing unchaged).
2. Mana does not increase AT ALL for me.
3. Though the health can increase and you take very little damage from enemy because you have a lot of health, it does not remain permanent (which defeats the purpose of editing the character, since once you reload the game, you loose it all).
4. ON THE CONTRARY: some editing DOES work and remain permanent. Money editing works just fine.
That is the problem. Any way to permanently edit and keep those stats on character?
Health and Mana containing the current, not the maximum. What do you mean with mana does not work? Showing incorrent value? I'll check armor later, however it could be related to calculation of your dexerity or vitality which is done during loading. If this is the case then it's not a bug and can't be fixed.
Odd I didn't get a message saying you replied to my message.
Well these are the problems I have:
1. When you edit health, it shows up in game on your health orb. But the moment enemy hits you or you quit and reload your game, the stat goes back to your health that you originally had (say you are level 13 w/ 2550 health, you will start w/ that health at level 13, nothing unchaged).
2. Mana does not increase AT ALL for me.
3. Though the health can increase and you take very little damage from enemy because you have a lot of health, it does not remain permanent (which defeats the purpose of editing the character, since once you reload the game, you loose it all).
4. ON THE CONTRARY: some editing DOES work and remain permanent. Money editing works just fine.
That is the problem. Any way to permanently edit and keep those stats on character?
Correct me if I'm wrong here but I think 0x90 already answered your question, your health is calculated through your character's attributes. The trainer can freeze your health by constantly setting the value of the address to a specific number at very short intervals but the editor cannot do that (as far as I know), it only handles values that are supposed to be permanent. For example you have 4 STR and 3 VIT and let's say, for the sake of this argument, that your HP is calculated like this HP = VIT + STR/2 which would mean you have 5 HP. You cannot change the result of the formula but what you can do is change the value of the variables so if you change your VIT to 4 then you get 6 HP.
Hope this helps and/or answers your question and if I made any mistakes keep in mind that I'm just an amateur memory hacker.
1) Is it possible to edit "play time" in player statistic?
2) Reveal map?
[Edited by vosszaa, 9/23/2012 12:25:12 PM]
1) Yes it's possible but i thought this would be.... ah well nevertheless I'm adding this 💛
2) Not sure about this one, probably not
God bless hard working Runic guys for another update at the same day. But I'm working hard as well, update follows the next minutes and will be posted if Chris checked the file.
Thank you very much but I think I ddnt make myself clear enough.
The "time played" I was talking is the one right after "Game Data" not the very bottom one.
You see on "Game Data" section you will have
- Difficulty
- Time Played <-- this is the one I was talking about
- Average Time Per Level
- etc
So can you please have a look?
PS* If you can add "Average Time Per Level" as well that would be awesome