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PratzStrike  posted on Nov 21, 2009 9:50:32 AM - Report post

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Has anyone come up with the command to add codex entries? I missed #237 when it came up, and I'd like to be able to get it without having to go through the whole game or the rigamarole of resummoning Arl Foreshadow just to pickpocket him.
 
XxDrunkSniperxX  posted on Nov 21, 2009 10:38:26 AM - Report post

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quote:
originally posted by Aluminum

While playing around with the "runscript appearance #" command:

I noticed 75 is the witherfang female model (i.e. not wolf) and it appears to run out of models at 90.

Some models will not move, others move slower or faster.

Its all rather fun, and sometimes quite amusing to start dialogs.

I imagine some forms could glitch badly in certain scenes though, maybe enough to crash.

Getting your original appearance back with hair doesn't seem possible without restoring via save file etc, keep that in mind.

it is possible but you might have to create a new face.

so if your original pc was a human male, you would set it to 15 and then you would have to create a new morph and save it to the packages/core/override. and then in your save under savegame_appearance_morph_name type the name of your morph in the value box. it must include a prefix, hm, hf, em etc..

 
aerion0p  posted on Nov 21, 2009 1:06:50 PM - Report post

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Wrong.

Just change the model back to your original race (2 elf 3 dwarf 15 human) and unequip/re-equip an item (say a helm). That forces a model refresh and the face will be normal.

 
Ashton187  posted on Nov 23, 2009 1:16:01 PM - Report post

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Any news on commands for adding items to your inventory?

Would love to start the game with a full set of drakeskin leather armour.

 
cain19822004  posted on Nov 23, 2009 8:13:42 PM - Report post

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Has anyone figured out command codes to add specific skills yet?

I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
add_skills3
zz_addskills3
addskills3
etc...

You get the idea, any help will be appreciated, thanks in advance guys.

P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

[Edited by cain19822004, 11/23/2009 8:17:08 PM]

[Edited by cain19822004, 11/23/2009 8:17:37 PM]

 
MJALowe  posted on Nov 23, 2009 8:47:32 PM - Report post

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quote:
originally posted by cain19822004

Has anyone figured out command codes to add specific skills yet?

I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
add_skills3
zz_addskills3
addskills3
etc...

You get the idea, any help will be appreciated, thanks in advance guys.

P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

[Edited by cain19822004, 11/23/2009 8:17:08 PM]

[Edited by cain19822004, 11/23/2009 8:17:37 PM]

try the info here, skills and talents use the same command

Link

 
cain19822004  posted on Nov 23, 2009 9:16:10 PM - Report post

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quote:
originally posted by MJALowe

quote:
originally posted by cain19822004

Has anyone figured out command codes to add specific skills yet?

I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
add_skills3
zz_addskills3
addskills3
etc...

You get the idea, any help will be appreciated, thanks in advance guys.

P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

[Edited by cain19822004, 11/23/2009 8:17:08 PM]

[Edited by cain19822004, 11/23/2009 8:17:37 PM]

try the info here, skills and talents use the same command

Link

Ah! Fantastic, thanks! I was wondering when something like that was going to pop up, I remember something similar for Oblivion. Thanks again.

 
Silvermistshado  posted on Nov 27, 2009 6:15:49 PM - Report post

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Has anyone figured out how to get the zz_supercrit command to work for party members? If you use it while controlling party members, it doesn't seem to work without a 'name'. I've tried using the NPC names and the internal party numbers, but it doesn't work.
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