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Official Trainer Thread  Red Faction: Guerrilla Trainer
 
PWizard  posted on Sep 13, 2009 12:05:26 PM - Report post

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posted
 
mokwhy  posted on Sep 13, 2009 12:13:48 PM - Report post

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and what a bout the freez timer opion ??
 
PWizard  posted on Sep 13, 2009 12:16:03 PM - Report post

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new options will be added later, we've only had about 35 different requests.
 
BlaRock86  posted on Sep 13, 2009 3:37:19 PM - Report post

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The 'zero EDF' option is good as it is now.

You still have to do the 3 missions (wich have their own movies if you complete them, so probably not good if you skip them with a trainer), but you don't have to destroy other buildings to lower the EDF level.

An 'Always green level' would be nice, because now I have to run around like hell to get my red level to green.

 
Draesk  posted on Sep 13, 2009 5:00:54 PM - Report post

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Hey, is there a way - unlock code, trainer option or more likely a save-game - to unlock all the upgrades and weapons for purchase? I don't fancy doing side missions for the next 48 hours just to get a decent loud-out, especially given that the side-missions are pretty awful.
 
SuicideRun  posted on Sep 13, 2009 6:27:18 PM - Report post

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quote:
originally posted by Caliber

regarding certain vehicles not being affected by destruction mode, i further isolated the options to make it easier to kill tanks, etc.

regarding the EDF option, the option simply reduces the control value of the current area to zero. the tutorial vids in your journal even say that you still have to complete several missions to completely 'unlock' that level to move on to the next level. so setting this to zero does not implicitly 'unlock' this area and allow you to move to the next. You still have to complete (3, i think) some missions in that area to unlock it. Now if this option isn't useful or i am incorrect in what i am saying, then let me know and we will remove the option.

i have played the game in long 20-30 minute sessions with ZERO crashes using the trainer. I doubt the trainer is causing any crashes/lockups.

pwizard will post trainer with improved inv. vehicle and destruction mode options shortly-

best,
Cal

dropping edf control to 0 prevents random mission popups regardless of the additional missions to liberate a sector.
the option is good if you want to finish the game as quickly as possible, but an option to set control to something high, or freeze it would be really useful for guerilla mission grinding.

 
Draesk  posted on Sep 13, 2009 6:34:31 PM - Report post

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quote:
originally posted by SuicideRun

dropping edf control to 0 prevents random mission popups regardless of the additional missions to liberate a sector.
the option is good if you want to finish the game as quickly as possible, but an option to set control to something high, or freeze it would be really useful for guerilla mission grinding.

Ah, I'm quite glad you found that actually. The random missions popping up all over the place whenever I so much as sneezed was getting a little irritating. Quite the favourable “side-effect”.

[Edited by Draesk, 9/13/2009 6:38:59 PM]

 
SuicideRun  posted on Sep 14, 2009 5:38:16 AM - Report post

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quote:
originally posted by Draesk

quote:
originally posted by SuicideRun

dropping edf control to 0 prevents random mission popups regardless of the additional missions to liberate a sector.
the option is good if you want to finish the game as quickly as possible, but an option to set control to something high, or freeze it would be really useful for guerilla mission grinding.

Ah, I'm quite glad you found that actually. The random missions popping up all over the place whenever I so much as sneezed was getting a little irritating. Quite the favourable “side-effect”.

[Edited by Draesk, 9/13/2009 6:38:59 PM]

no guarantee it's true, though.

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