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Found something interesting!
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    Send a message to RevCheater
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    RevCheater posted on Mar 12, 2009 12:27:59 PM - Report post
     
    quote:
    originally posted by Darkblade568

    The only time I have ran out of ammo is with my artillery, so it wont help that much. As for the auto resolve, I think it does help, but it's hard to tell. Anyone find anything similar with forcing the enemy to surrender without having a huge army?

    Edit: How about trying to enable the console?

    [Edited by Darkblade568, 3/12/2009 10:07:30 AM]

    Creative Assembly used a separate console for testing, it's not part of the program. It is my considered opinion they probably should've kept it in testing for at least a few more months. This game has a lot of potential, but it clearly wasn't ready to be shipped yet.

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    Send a message to bryanskrantz
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    bryanskrantz posted on Mar 12, 2009 12:47:59 PM - Report post
     


    [Edited by bryanskrantz, 3/12/2009 12:48:40 PM]
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    bryanskrantz posted on Mar 12, 2009 12:48:31 PM - Report post
     
    I saw that as well though I'm hesitant to confirm that.
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    Send a message to Ichirou989
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    Ichirou989 posted on Mar 12, 2009 1:54:06 PM - Report post
     
    Anything written after the # symbol is just a comment, it is ignored when the script is run, so changing it to whatever won't effect the script.
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    Send a message to communist8898
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    communist8898 posted on Mar 12, 2009 4:24:14 PM - Report post
     
    anyone know what this one does??
    vfs_log_level 0; # vfs_log_level , 0 - off, 1 - mod-user, 2 - dev #
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    Send a message to bryanskrantz
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    bryanskrantz posted on Mar 12, 2009 5:14:38 PM - Report post
     
    it maybe just a log script but don't quote me on that.
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