Warhammer 40k: Dawn of War 2 Discussion
I am sure cal will get the kinks in some of the options worked out. If he can train total war he can train anything!!! Keep it up cal and pw =)
sweet thanks for that caliber i rarely use trainers against players anyway plus like you say it can cause problems,bans...etc
the reason i asked is because like in other games like fallout 3 we have to disable Xlive to get the trainer to work without crashing the game but is good to hear theres finaly a work round for that woop woop
Perhaps an ability to unlock all wargear? that might be impossible though.
Can any Aussies out there please verify whether the v1.011 trainer works for the retail version? I heard from some people here that even the latest trainer isn't compatible with Australian Retail (which doesn't really make sense cos it installs and loads through steam as well).
Just wanted to get some clarification since I'm not in a position to test this out myself at the moment.
[Edited by Deity333, 2/19/2009 4:01:39 PM]
I have used it earlier today and the abilities didn't exist. However I used it again later and the results were different. For examble the "Teleport Homer" ability did show up this time. Furthermore the trait of turning frag grenades into an ability at first didn't work but at the next mission (after I had used up all my grenades at the previous mission) did show. Other abilities seem unaffected.
I do not thing that this is due to a script since abilities which you already had available dissapear after the use of this option.
Hope you manage to correct it soon because I accidentally pressed the LevelUp Experience option and having a problem now.
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