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Locked Topic  Work on a trainer UPDATE
 
VercID  posted on Dec 08, 2008 7:33:14 AM - Report post

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What Im don't get is why Game Developers care if we cheat as long as it is offline only anyway. I mean once I buy it it is my game right????? Besides the first cheats I remember ever using were made by the developers as part of the games. Cheat codes right like IDKFA from the first Doom game.


1. Alternative revenue source ? i.e. Downloadable content ($1.25 for God mode, $2.00 for No reload, etc...)

2. Level the playing field with console lusers who can't "mod" the game (i.e. see BagelBoy's post, and oh, say a hundred mods a few weeks/months from now.) or cheat without having the famous Microsoft Live Achievements unavailable... (I do believe they *are* a big incentive...)

[Edited by VercID, 12/8/2008 7:34:35 AM]

[Edited by VercID, 12/8/2008 7:35:10 AM]

 
Euphoria  posted on Dec 08, 2008 7:33:15 AM - Report post

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When some people buyed that game why not?
I don't had problems with activation or other things , you also have to run social club / live with cracks aswell.
And maybe some people want to play mp and it's imposible with cracks?! (i am not sure but i think it is so)
 
neok182  posted on Dec 08, 2008 11:02:56 AM - Report post

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quote:
originally posted by dhampius

Well I`d like to suggest something to the trainer makers. So we all know the full health and the weapons and health cheat.If you can make a trainer that just binds the functions of those cheats to one button. This will be 85% God mode With their cheats at their heads :P

i like this idea. and i'd be find with this too. full health and armor binded to a key on the keyboard would be pretty close to god mode/infinite ammo. and a remove wanted level bind as well.

 
FidelSarcastro  posted on Dec 08, 2008 2:07:15 PM - Report post

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quote:
originally posted by Dlenny2259

What Im don't get is why Game Developers care if we cheat as long as it is offline only anyway. I mean once I buy it it is my game right????? Besides the first cheats I remember ever using were made by the developers as part of the games. Cheat codes right like IDKFA from the first Doom game.

Well I think its part of the whole "If I wanted certain cheats in the game I would have programmed them in" sorta thing. Maybe they see using trainers as ultamately giving gamers who use them a different gaming experience from what they wanted. Maybe they thought it would change the overall "Feel" of the game.

It is funny logic though, thats like a Dodge making a Ram Truck that cant be modified in any way, no lift kits, no mud tires, heck no grill guard or mud flaps either... cause that would change the overall stle and look of the vehicle.

As I said before they shouldnt care as long as its offline and they are still making their $60 bucks a pop.

Edit - Also I can see this whole thing probably in part it due to that nasty little mod for the last game. They got burned in the press for that and probably instead of blaming themselves for leaving all the material in the game when it was released they blamed the guy that found it in the data and made the mod. Hence making this game soo non friendly for editing.

 
Viscera1969  posted on Dec 08, 2008 2:31:26 PM - Report post

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quote:
originally posted by Chingy42007

quote:
originally posted by Viscera1969

the way i look at it if cal and the other t-gods can get a trainer it then it is meant to be if not, its ok cause they have put out so many trainers and gotten'em to us as soon as they can so. Its all good.

Thanks to cal and the other T-Gods for your hard work on this, Just take one day at a time and if you get Frustrated, then drive down under your local bridge find the Local ganja dealer, then walk over to the pier and grab a grade c lady of the night and just have a good'ol time and then go back to work. Because its ALL GOOD.....

>_>

It's not like they're college students.

IMHO, I don't think it matters if a trainer comes out for this game or not. This is one of the few rare games that actually would be more fun to play through first, and then cheat later. So instead of sitting in front of your monitors waiting for a trainer, let's all play the game, shall we?

Who said any thing about College students, you can be any age if one desires to do what i suggested(as a joke) I am playing the game through and having a ball doing it. SO i guess what i am saying is. It's all good.

Trainers, I don't need no stinking trainer. Ok on this play through but my next one i want to raise some hell. lol

 
Viscera1969  posted on Dec 08, 2008 2:40:02 PM - Report post

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quote:
originally posted by Dlenny2259

What Im don't get is why Game Developers care if we cheat as long as it is offline only anyway. I mean once I buy it it is my game right????? Besides the first cheats I remember ever using were made by the developers as part of the games. Cheat codes right like IDKFA from the first Doom game.

"when you buy a game you own it right"

Hell no not any more as long as they have licenses on their software or game, we the consumer is only leasing it, we do not truly own it.

Just ask the DEVS. They'll tell ya.


 
AkamaChief  posted on Dec 08, 2008 2:42:25 PM - Report post

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quote:
originally posted by Arhey

When some people buyed that game why not?
I don't had problems with activation or other things , you also have to run social club / live with cracks aswell.
And maybe some people want to play mp and it's imposible with cracks?! (i am not sure but i think it is so)

It is imposible because you must have legal cd-key, without it you can play only offline.
But...if you have tru cd-key you can use crack only for non use your cd if disk in cd-rom **** you off.

 
knightpress  posted on Dec 08, 2008 4:11:39 PM - Report post

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quote:
originally posted by Dlenny2259

What Im don't get is why Game Developers care if we cheat as long as it is offline only anyway. I mean once I buy it it is my game right????? Besides the first cheats I remember ever using were made by the developers as part of the games. Cheat codes right like IDKFA from the first Doom game.

Unfortunately, it all stems from LOOOONG long ago from as early as Datel and Galoob creating the Action Replay and Game Genie devices (respectively). If a developer creates cheats within their own game, they know what addresses and features they are dealing with and can likely take into consideration potential ramifications if such stats would cause instability throughout the game, however when a 3rd party mechanism is used to forcibly change the values in a game to something other than their original intent, then it can quickly become an issue.

Countless memory edits since then of course have come and gone, games have changed to the point that comparison to anything from the NES days is not fair to either side, and the way game data is even used/stored has changed quite a bit (not even considering the vast difference between console and PC hex editing).

Game developers don't like outside programs/devices editing the programs because quite often they get technical support complaints from things entirely beyond their control being brought up by people doing things in the game far beyond what was ever intended, even in GTA games of the past things like "Hot Coffee" was specifically disabled, albeit pretty much just tucked into a corner. Unfortunately however, when modders re-enabled it, the modders didn't get the blame for the monster they had set loose, it was all brought to Rockstar's doorstep.

Heck, even look on their boards at all the complaints of the dingbats whining that GTA4's camera is poorly programmed because it wobbles all over the place... then they find out they just admitted to stealing the game, but just the same, they were all too happy to blame Rockstar for their own foolish action(s) which were the actual cause of their "problem" with the game.

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