I just wanted you guys to see that it DOES work, at least for most people including myself. It was easier to capture the video on a new game. No idea if the order or anything else has to do with it. Main thing is you only do one resource at a time, mouseover slightly, deactivate BOTH options, go to another screen and come back. But again, a new version of the trainer is coming soon which may fix everything for everyone so let's wait for that instead of more people complaining or speculating.
[Edited by PWizard, 12/6/2022 2:10:02 PM]
I was able to toggle all resources in trainer, then mouse over all of them, then disable, and they had all been maxed, so at least for me it wasn't needed to do only one at a time.
I just wanted you guys to see that it DOES work, at least for most people including myself. It was easier to capture the video on a new game. No idea if the order or anything else has to do with it. Main thing is you only do one resource at a time, mouseover slightly, deactivate BOTH options, go to another screen and come back. But again, a new version of the trainer is coming soon which may fix everything for everyone so let's wait for that instead of more people complaining or speculating.
[Edited by PWizard, 12/6/2022 2:10:02 PM]
I was able to toggle all resources in trainer, then mouse over all of them, then disable, and they had all been maxed, so at least for me it wasn't needed to do only one at a time.
You don't have to mouse over all of them just one would max out all of them.
I can't activate the resources control
"22:47:58: Marvel's Midnight Suns, Original - v2 (STEAM/XBOXGAMEPASS), Last modified: 12/06/2022 14:38:10
22:48:53: Successfully attached to MidnightSuns-Win64-Shipping
22:49:00: Script error in line 74: This instruction can''t be compiled: mov r12,strfunc
22:49:05: Script error in line 74: This instruction can''t be compiled: mov r12,strfunc
22:49:12: Script error in line 74: This instruction can''t be compiled: mov r12,strfunc
"
Hang tight, this will be fixed in a few mins. One of the scripts didn't get loaded into the latest trainer when it compiled.