CoSMOS Gamehacking Tool

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Need help with microsoft store games
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    xxASIMOVxx posted on Jun 18, 2021 10:31:06 AM - Report post
     
    I am trying to use cosmos with five nights at freddys on gamepass. I thought this would be a good learning experience since the game is simple. However I am having no success modifying the energy or time values. I could really use some help!

    I spent a few hours trying the scanner in both cosmos and cosmos beginner. The energy and time values are displayed as integers in game. The scanner couldn't find them so I tested every data type. I used various combinations of unknown, exact values, and decreasing. After a few scans there are no memory addresses that match...

    The tutorials make this look trivial on other games. Does cosmos generally work with Xbox / Windows Store games? Are there any special considerations that aren't shown in the tutorials? Do games sometimes store values in a more abstract way like in hex?

    Any help is much appreciated!
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    B4Marc posted on Jun 18, 2021 10:41:11 AM - Report post
     
    It's more like the kind of engine the developer(s) used or created for this game, and a bit of googling told me: Clickteam Fusion 2.5 😶
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    xxASIMOVxx posted on Jun 18, 2021 11:37:54 AM - Report post
     
    Lets say my energy level is displayed as 75% in game. Then I run the first scan looking for values between 0 and 100. Cosmos will not find any suitable memory addresses. I tried this for a number of different energy levels across all the numeric data types. Its almost like the energy level is not plainly stored in memory...

    I then thought maybe I am not searching the right module. I changed the dropdown to include all modules but my results didn't change. It seems all the modules are located under system32. I don't see any modules that look game specific. Is that normal?

    I believe windows and xbox games can be pretty different from other pc games. They install into the windows app directories. Some of them are based on the Universal Windows Platform (UWP). And they sometimes secretly run through virtualization. I can only imagine these things make modding more complicated...
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    guyver12 posted on Jun 18, 2021 2:54:07 PM - Report post
     
    That's the problem with percentage and graphical displays, they never tell you what the exact value is. I would do the following

    1) Set the First Scan option to Unknown Value without a range.
    2) Once that scan is done play until the counter goes down a few units.
    3) Pause and scan again for a decreased value.
    4) Continue steps 2 & 3 until you get a reasonable number of possibilities.
    5) Try each possibility one at a time by locking the value and resuming the game. Once the counter stops going down you've hit the mark. Once you've found the right address you can play with the value to find 100% by slowly increasing the set value in CoSMOS
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    xxASIMOVxx posted on Jun 18, 2021 5:26:23 PM - Report post
     
    quote:
    originally posted by guyver12

    That's the problem with percentage and graphical displays, they never tell you what the exact value is. I would do the following

    1) Set the First Scan option to Unknown Value without a range.
    2) Once that scan is done play until the counter goes down a few units.
    3) Pause and scan again for a decreased value.
    4) Continue steps 2 & 3 until you get a reasonable number of possibilities.
    5) Try each possibility one at a time by locking the value and resuming the game. Once the counter stops going down you've hit the mark. Once you've found the right address you can play with the value to find 100% by slowly increasing the set value in CoSMOS

    Thanks for the response. I have tried that without any success. I do the first scan with Unknown Value. I then do successive scan for Decreased as the in-game indicator drains. After about two or three scans, there are no matching memory addresses.The total number of results is zero.

    The examples make this look so easy. Find the number for your ammo account. Shoot the gun to decrease ammo. Find the new ammo count value. Repeat until you narrow down the list. That process just does not seem to work for this game.

    My only thought is that the behind the scenes value is different than the displayed value. For example, the game might track energy spent instead of energy remaining (although energy remaining is displayed in the UI). Is something like that common in games?

    [Edited by xxASIMOVxx, 6/18/2021 5:27:03 PM]

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    guyver12 posted on Jun 18, 2021 8:58:20 PM - Report post
     
    I think I found the issue. I misread your initial post saying that the app installed via the Windows Store. I figured that you got it through Game Pass and got the standard release. Being through the Windows Store it is an app and trying to edit those is a nightmare. They usually have protection in place to block editors and they also have online connections so even if you do try to edit, values get reset.

    If you are set on editing this game I would get the Steam version. Or you can switch to another Game Pass title that isn't installed through the Windows Store. I recommend an RPG, lots of simple and complex values to find and play with. Dragon Quest IX would be a good one.
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    xxASIMOVxx posted on Jun 21, 2021 1:09:19 PM - Report post
     
    I have the game through gamepass ultimate and downloaded it through the xbox application. I think the xbox app uses windows store on the backend to deliver most games. At least In my experience, games downloaded through one will show up in the other.

    I did some more research and my version of FNAF uses UWP. The process I was attaching to was called FNAF but it was really the ApplicationFrameHost. The game actually runs under a different process the developers lazily named "UWP." This was probably a cheap way for them to publish on the windows store platform.

    Unfortunately attaching to that process does not provide any better results. It seems UWP games run with extra layers of security that make modding difficult if not impossible. I don't care to purchase the game elsewhere since I have access through gamepass. Guess I will just have to get good. 😆

    [Edited by xxASIMOVxx, 6/21/2021 1:09:33 PM]
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