Going Medieval Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Going Medieval Trainer is now available for version 0.16.21 and supports STEAM. Our Going Medieval message board is available to provide feedback on our trainers or cheats.
Going Medieval Trainer
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  Going Medieval Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to kenny85
    ELITE
    kenny85 posted on Sep 05, 2021 12:35:46 PM - Report post
     
    I just keep getting failed
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to CyPHeR369
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    CyPHeR369 posted on Sep 05, 2021 12:44:07 PM - Report post
     
    2 patches since last trainer, game ver. and trainer ver. still match? steamdb.info/app/1029780/patchnotes/

    if yes:

    Please delete the trainer, custom keys, debug folder where the trainer resides and all files in

    C:\Users\USERNAMEHERE\AppData\Local\Temp
    C:\Users\USERNAMEHERE\Cheathappens\Work
    C:\Users\USERNAMEHERE\AppData\Roaming\Cheat Happens\0x90
    C:\ProgramData\CheatHappens

    Learn how to make your own Trainer Cleaner for the above paths here.

    Reboot PC to clear excess memory, get a fresh copy of latest trainer and extract it. Run trainer as admin, read the instructions and try again. At times, a new game may be needed to resolve failed options if the data in your save file was altered. Use on a new game and test the option. If it now works, quit to main menu and load your save and try it again. May also need to run the game without the trainer first and play a bit so the save file gets updated to use possible new values. This typically will resolve the issue.

    This cleaner is also part of the new Cheat Happens Trainer Manager 2.0, it is found in the settings and has an easy to use one button click feature.

    if no:

    Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.

    [Edited by CyPHeR369, 9/5/2021 12:44:35 PM]
    "Light travels faster than sound. This is why some people appear bright until you hear them speak."
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to simonmoore1986
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    simonmoore1986 posted on Feb 01, 2022 8:34:09 AM - Report post
     
    Is there a possibility of having this trainer being applicable to the epic version?
    Many thanks
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    king69666 posted on Nov 16, 2022 1:56:20 PM - Report post
     
    Hello! Just curious, but has anyone had any issues with deconstructing objects while the trainer is running? Most of the time I need to choose to deconstruct an object and wait till a villager starts to work on it. He could be there all day banging on that 1 wall with no progress. So i tell him to stop, then start again. Once he starts again, the wall falls right away. Just wondering if anyone else had seen that.
    A Canadian is someone who knows how to make love in a canoe.
    --==KING==--
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to vinny8boberano
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    vinny8boberano posted on Jun 01, 2023 10:22:05 AM - Report post
     
    I have seen the same issue. At times it seems like certain of my settlers just aren't able to perform any deconstruction. I tried seeing if it was an aspect of having "fast construction" enabled, but having ANY of them enabled or just having the trainer activated with NONE enabled seems to cause it.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to aaxman
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    aaxman posted on Jun 27, 2023 5:39:12 PM - Report post
     
    02:37:21: Going Medieval, v0.14.14 (STEAM), Last modified: 06/02/2023 14:27:43

    02:37:29: Found multiple processes the trainer can attach to. The trainer activation could fail if the trainer attaches to the wrong game instance. In this case please, first see if the trainer readme contains special instructions about this. Otherwise close all game processes you find in the taskmanager and try again.

    02:37:29: Successfully attached to Going Medieval
    02:37:30: Connecting to mono pipe failed

    02:37:30: Click Resource Pile, Script error in line 3: 'NSMedieval.Views.Resources.ResourcePileView:GetResourceName+500' is 0 or not a valid address
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Dec 20, 2023 9:23:37 AM - Report post
     
    endless. broken...

    steamdb.info/app/1029780/patchnotes/
    Trainer Creator
    www.cheathappens.com
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