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Making own non-numerical value trainer?
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    nightride posted on May 07, 2021 12:00:51 PM - Report post
     
    I know it's easy to alter numerical values but there's a rhythm based game that's obscure and will probably never get enough support for a trainer, the visuals are great but I keep crashing. What's the process to doing a no collision mod? I don't understand how you find the value for this, do you monitor for memory that's changed when you collide or something?
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    B4Marc posted on May 07, 2021 1:18:36 PM - Report post
     
    Absolutely...and CoSMOS (Link) will help you to find those evasive bits, good luck 😎
    Freedom is doing what we enjoy, happiness is enjoying what we do.

    La liberté c'est faire ce que l'on aime, le bonheur c'est aimer ce que l'on fait.


    Happy pc gamer
    Joyeux pc luron
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    nightride posted on May 07, 2021 1:30:55 PM - Report post
     
    quote:
    originally posted by B4Marc

    Absolutely...and CoSMOS (Link) will help you to find those evasive bits, good luck 😎

    Thanks, will cosmos also help for number of lives, when the address changes every time I start a game? I've used CoSMOS on it and I can change the value fine, but if I try to save the address and apply it the next time the game is open, it doesn't work.

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    B4Marc posted on May 07, 2021 3:11:44 PM - Report post
     
    I think it would be a good idea to post those questions in the proper board...as the CoSMOS board -> Link, since it's a memory hacking topic.

    There's more knowledgeable community members who would gladly help you to find a solution...especially if you provide the name of the game in question.
    Freedom is doing what we enjoy, happiness is enjoying what we do.

    La liberté c'est faire ce que l'on aime, le bonheur c'est aimer ce que l'on fait.


    Happy pc gamer
    Joyeux pc luron
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