I mentioned one thing about health bar of the minions and\or henchman\genius.
If someone in the world inflicts damage simultaneously higher than the overall health of the unit, he\she dies.
Even with the option up and running.
You can actually see that trainer is trying to maintain the FULL health, but it simply cannot if the cumulative damage input is too high. You can simple test this with sending the genius battling the super agent and his guards alone. If the DPS will be higher than the overall health of the genius, he\she will die.
I would appreciate, if this will be sent to trainer maker.
Hope it'll helps.
Waiting for the update.
Thanks for all great work, fellas!
[Edited by Animusnimus, 4/12/2021 1:09:48 PM]