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Evil Genius 2 Trainer
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Let's Brainstorm Trainer Options
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    Adias7 posted on Mar 18, 2021 4:56:12 AM - Report post
     
    I think we all know that this is not a 'Please Make these Options' thread, but it is just here for us to brainstorm potential options that we may or may not get and may or may not request.
    That said, I will start.
    The obvious first option would be a money cheat. Pretty sure that would be one of the easier options. Maybe we could get something that could keep all minions loyal or artificially give them certain traits, but that could be difficult and more in the vein of an editor. The next obvious one would be something to control Notoriety and/or Heat. Not sure if it would make the cut, but something to reset all Henchmen and Genius cooldowns would be good, but not essential.
    Another option would be to alter the stats of any entity that is selected, but once again, that would be better as an Editor option. Finally, I think an option to make our minions and Genius invincible would be good.
    Once again, this is merely a brainstorming thread, not one asking for or demanding certain options. Does anyone else have any ideas?

    [Edited by Adias7, 3/19/2021 2:50:56 AM]
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    corbath posted on Mar 18, 2021 9:45:24 AM - Report post
     
    i think as its a remake with afew new traps and bosses id say u prob just need a cash option or maybe the explosion to kill enemy soliders basic just like typing humanzee for the cheat options like the origanel 😁
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    corbath posted on Mar 18, 2021 9:54:12 AM - Report post
     
    lol i still love to play the old one u dl a mod and u can play it on win 10 np 😁
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    Adias7 posted on Mar 18, 2021 11:04:19 AM - Report post
     
    Believe it or not, my first real foray into data editing (which later led to my love of mods, cheat and trainers) was from when I made a custom object for my playthrough of Evil Genius 1. It was a loudspeaker that would buff all allies in the area, restoring all stats constantly at an absurd rate while also debuffing any and all non-allies with a constant stat drain. It was beyond hilarious to push my Heat to the max and have waves of Agents and then Super Agents come in, only to almost immediately forget what they were doing and leave the island and report that nothing was going on. I had John Steel trapped in a single room behind a maximum security door with four of the custom loudspeakers turning him into a mindless dolt. He never escaped, he never foiled my plans and the fact that he was likely still completely out of it when I launched him into space with my doomsday device was just more icing on the villainous cake.
    It was the first and so far only time I ever willingly used Microsoft Excell.
    10/10, would make again (if I could figure out how)
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    corbath posted on Mar 18, 2021 1:28:24 PM - Report post
     
    yea LOL starp him to the rocket and let him fly loved that lol
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    corbath posted on Mar 18, 2021 1:31:10 PM - Report post
     
    my fav was puting them in the mixerlol

    i think the worst prob was making mutes thay allways set off the traps

    [Edited by corbath, 3/18/2021 1:32:40 PM]
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    Adias7 posted on Mar 19, 2021 2:49:13 AM - Report post
     
    Ever heard of the UBERTrap? Best way to use Freaks/ Muties. Only let those monsters out when all is lost and you need extra firepower. Of course, turn off all the traps when you let them loose or else you'll have a whole lot more to worry about.
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    Emperor Theoden posted on Mar 30, 2021 1:02:02 PM - Report post
     
    Sorry but its a bit different from the first, plus there is now an inventory system that you can collect cards Minion and henchmen cards = Free Units to deploy Anyone else wanna fill what else we can also do in this game

    I'm not sure if this would work but is it possible to make All units invisible so enemies that come don't kill them

    [Edited by Emperor Theoden, 3/30/2021 1:08:00 PM]
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