Mount & Blade II: Bannerlord Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Mount & Blade II: Bannerlord Trainer is now available for version v.1.2.9.36960 and supports STEAM. Our Mount & Blade II: Bannerlord message board is available to provide feedback on our trainers or cheats.
Mount & Blade II: Bannerlord Trainer
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  Mount & Blade II: Bannerlord Trainer

  • Site Support
    Send a message to DragonStryder
    SITE SUPPORT
    DragonStryder posted on Apr 03, 2020 9:57:52 AM - Report post
     
    quote:
    originally posted by vosszaa

    quote:
    originally posted by Caliber

    quote:
    originally posted by vosszaa

    Just wondering, is it possible to make XP multiplier goes higher than 10? Not sure why it's capped at 10 >.>

    It's not capped. YOu can change it in the trainer.

    best,
    Cal

    Yes I know I can change it under "More Option" but if I put any number higher than 10, it bounces back to 10

    Make sure to lock it in after changing the value with TAB or click anywhere in the trainer, and the option has to be activated.

    [Edited by DragonStryder, 4/3/2020 9:58:55 AM]

    CheatHappens Lead Help Desk & Support Engineer.
    CheatHappens Trainer Monkeys Project Lead.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to hondaatr
    ELITE
    hondaatr posted on Apr 03, 2020 11:21:39 AM - Report post
     
    Any idea why this is happening??
    16:18:44: Mount & Blade II: Bannerlord, e1.0.3 (STEAM)
    16:19:33: Successfully attached to TaleWorlds.MountAndBlade.Launcher
    16:19:39: Connection to dotnet pipe timed out. Is the game running?
    System.TimeoutException: The operation has timed out.
    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
    at System.IO.Pipes.NamedPipeClientStream.Connect(Int32 timeout)
    at   .()


    Never mind restarting my computer fixed it.

    [Edited by hondaatr, 4/3/2020 11:27:01 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to UniTec
    ELITE
    UniTec posted on Apr 03, 2020 3:27:29 PM - Report post
     
    okay got it fixed i guess….😵

    [Edited by UniTec, 4/3/2020 4:08:33 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Threelibras
    ELDER
    Threelibras posted on Apr 03, 2020 3:37:21 PM - Report post
     
    quote:
    originally posted by ACiDxCHRiST

    quote:
    originally posted by Bauholzwolf

    Having issues when I use the editor to change skill levels. I am unable to apply and get the skill milestone choices to stick. Clicking "done" and then reopening the character window after applying changes has them all reset for skills that i have modified with the editor.

    Use Skills XP Progression instead, then do something in-game to earn some XP for that skill and that will trigger a legitimate level-up for that skill and allow the perk selections to stick.

    quote:
    originally posted by finhunter090

    what about skill xp how does that work since different values compare to ingame? example bow 0/ 60 xp yet on trainer its at 190 etc thats me not changing it after turning on the player progression. so say i want to set bow to 100 and give the appropriate xp it wont work due to values different.

    Skills XP is cumulative. It will take trial and error to find the amount of XP that will give you a certain level in the skill. 19081412.00 will give you 1 XP into level 330 of a skill, which is the max theoretical level possible through legitimate gameplay if you have 10 attribute/5 focus in that skill. You can enter an even higher value and get a higher level if you want.

    Skill levels max out at level 1023 with a value of 2,141,821,568. Just below that, 2,141,821,440 will give you a level of 1006, but then some kind of overflow happens jumping straight from 1006 to 1023 and showing negative numbers for the XP accumulated towards next level. Values higher than that don't seem to do anything different.

    [Edited by ACiDxCHRiST, 4/3/2020 12:42:57 AM]

    I have put 1.5 million into a skill and got around level 150 or something, but it doesn't let me save the skill points into that tree. every time I leave the screen it just resets. Can someone explain to me in a very simple way how to make this work.

  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to LordVenator
    SHINIGAMI
    LordVenator posted on Apr 03, 2020 3:42:14 PM - Report post
     
    The game just updated to 1.0.4. I can't tell whether or not the trainer crashes the game because the game still randomly crashes. Player and horse damage, player team damage, gold, hitpoints, morale and food on the map worked for the 10 minutes I got to play before crashing. It just randomly crashed after going from town to town.
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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Dark-Invoker
    ELITE
    Dark-Invoker posted on Apr 03, 2020 3:43:20 PM - Report post
     
    quote:
    originally posted by Threelibras

    quote:
    originally posted by ACiDxCHRiST

    quote:
    originally posted by Bauholzwolf

    Having issues when I use the editor to change skill levels. I am unable to apply and get the skill milestone choices to stick. Clicking "done" and then reopening the character window after applying changes has them all reset for skills that i have modified with the editor.

    Use Skills XP Progression instead, then do something in-game to earn some XP for that skill and that will trigger a legitimate level-up for that skill and allow the perk selections to stick.

    quote:
    originally posted by finhunter090

    what about skill xp how does that work since different values compare to ingame? example bow 0/ 60 xp yet on trainer its at 190 etc thats me not changing it after turning on the player progression. so say i want to set bow to 100 and give the appropriate xp it wont work due to values different.

    Skills XP is cumulative. It will take trial and error to find the amount of XP that will give you a certain level in the skill. 19081412.00 will give you 1 XP into level 330 of a skill, which is the max theoretical level possible through legitimate gameplay if you have 10 attribute/5 focus in that skill. You can enter an even higher value and get a higher level if you want.

    Skill levels max out at level 1023 with a value of 2,141,821,568. Just below that, 2,141,821,440 will give you a level of 1006, but then some kind of overflow happens jumping straight from 1006 to 1023 and showing negative numbers for the XP accumulated towards next level. Values higher than that don't seem to do anything different.

    [Edited by ACiDxCHRiST, 4/3/2020 12:42:57 AM]

    I have put 1.5 million into a skill and got around level 150 or something, but it doesn't let me save the skill points into that tree. every time I leave the screen it just resets. Can someone explain to me in a very simple way how to make this work.

    Sure, use the XP multiplier, set it to 100 bajilliontrillion percent, do anything that levels desired skill, spend your points.

  • Tier 7
    Send a message to ACiDxCHRiST
    TIER 7
    ACiDxCHRiST posted on Apr 03, 2020 3:45:25 PM - Report post
     
    quote:
    originally posted by Threelibras

    I have put 1.5 million into a skill and got around level 150 or something, but it doesn't let me save the skill points into that tree. every time I leave the screen it just resets. Can someone explain to me in a very simple way how to make this work.

    Set your Riding skill level to 1
    Set your Riding skill XP to 19081412.00
    Ride around on the overworld map for ~10 seconds

  • Premium Plus
    Send a message to Vengeance
    TIER 7
    Vengeance posted on Apr 03, 2020 5:06:24 PM - Report post
     
    Only in Cheathappens trainers gets updated twice or 3 times a day!! MUCH RESPECT FOR YOU GUYS!! 😍😍
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