Mount & Blade II: Bannerlord Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Mount & Blade II: Bannerlord Trainer is now available for version v.1.2.9.35636 and supports STEAM. Our Mount & Blade II: Bannerlord message board is available to provide feedback on our trainers or cheats.
Mount & Blade II: Bannerlord Trainer
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  Mount & Blade II: Bannerlord Trainer
  • Tier 7
    Send a message to ACiDxCHRiST
    TIER 7
    ACiDxCHRiST posted on Apr 02, 2020 8:23:28 PM - Report post
     
    There are so many things in this trainer/editor, it is really awesome. Thank you.

    There is one thing that would be amazing. Rapid Fire for ranged weapons. Here is a video of it in action in Warband: youtu.be/35c1zfpxgsw

    I have attached the CoSMOS table with the script if you would like to see how the ASM patch worked for Warband if you want an idea of where to start.

    (The table is labeled for v1.168 of Warband but it still works for the current version v1.174)

    The magic trifecta of this cheat is Rapid Fire + No Spread + Infinite Ammo, but your trainer already has Infinite Ammo. No Spread (ie. Perfect Accuracy) is covered by just boosting your Bow/Crossbow/Throwing skill levels really high.
  • Premium Plus
    Send a message to Evan858
    ELITE
    Evan858 posted on Apr 02, 2020 9:07:15 PM - Report post
     
    I really don't know if it's worth it right now guys. I think everyone can appreciate yall going super mode on this trainer, but this is the eight-time I've had to restart my campaign due to corrupted saves. And that has been without much trainer use. It's almost impossible right now
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to vosszaa
    ELITE
    vosszaa posted on Apr 02, 2020 9:17:04 PM - Report post
     
    quote:
    originally posted by Evan858

    I really don't know if it's worth it right now guys. I think everyone can appreciate yall going super mode on this trainer, but this is the eight-time I've had to restart my campaign due to corrupted saves. And that has been without much trainer use. It's almost impossible right now

    Save corrupting has nothing to do with the trainer. You know why? Check e1.0.3 patch note

  • Premium Plus
    Send a message to Evan858
    ELITE
    Evan858 posted on Apr 02, 2020 9:26:05 PM - Report post
     
    I know, that's why I said without trainer use. The game itself is gonna have an extreme amount of patches in the next few days/weeks. I've had no issue with the trainer crashing my game
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Bauholzwolf
    ELITE
    Bauholzwolf posted on Apr 02, 2020 10:29:19 PM - Report post
     
    Having issues when I use the editor to change skill levels. I am unable to apply and get the skill milestone choices to stick. Clicking "done" and then reopening the character window after applying changes has them all reset for skills that i have modified with the editor.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Koopa707
    ELITE
    Koopa707 posted on Apr 02, 2020 10:51:04 PM - Report post
     
    You guys are amazing and awesome keeping up with the updates for this game! Thank you.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to finhunter090
    ELITE
    finhunter090 posted on Apr 02, 2020 10:55:58 PM - Report post
     
    what about skill xp how does that work since different values compare to ingame? example bow 0/ 60 xp yet on trainer its at 190 etc thats me not changing it after turning on the player progression. so say i want to set bow to 100 and give the appropriate xp it wont work due to values different.

    [Edited by finhunter090, 4/2/2020 10:57:20 PM]
  • Tier 7
    Send a message to ACiDxCHRiST
    TIER 7
    ACiDxCHRiST posted on Apr 02, 2020 11:26:07 PM - Report post
     
    quote:
    originally posted by Bauholzwolf

    Having issues when I use the editor to change skill levels. I am unable to apply and get the skill milestone choices to stick. Clicking "done" and then reopening the character window after applying changes has them all reset for skills that i have modified with the editor.

    Use Skills XP Progression instead, then do something in-game to earn some XP for that skill and that will trigger a legitimate level-up for that skill and allow the perk selections to stick.

    quote:
    originally posted by finhunter090

    what about skill xp how does that work since different values compare to ingame? example bow 0/ 60 xp yet on trainer its at 190 etc thats me not changing it after turning on the player progression. so say i want to set bow to 100 and give the appropriate xp it wont work due to values different.

    Skills XP is cumulative. It will take trial and error to find the amount of XP that will give you a certain level in the skill. 19081412.00 will give you 1 XP into level 330 of a skill, which is the max theoretical level possible through legitimate gameplay if you have 10 attribute/5 focus in that skill. You can enter an even higher value and get a higher level if you want.

    Skill levels max out at level 1023 with a value of 2,141,821,568. Just below that, 2,141,821,440 will give you a level of 1006, but then some kind of overflow happens jumping straight from 1006 to 1023 and showing negative numbers for the XP accumulated towards next level. Values higher than that don't seem to do anything different.

    [Edited by ACiDxCHRiST, 4/3/2020 12:42:57 AM]

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