I just started a new game, and i took me 20 minutes to get to the space elevator (I used the trainer to get there). I don't know anything about creating trainers, so I was wonering why you didn't use the trainer to unlock everything in the tech tree and tested it? (tock me 4-5 hours tops for all- with the trainer) Is it not possible to create a trainer with a already "manipulatet" savegame?
English is not my first language, so I hope I made myself clear.
They're way too busy to give any ETAs but the game is already in the Queue and has been boosted so it's in a priority position.
Word of the day: Patience. 😉
[Edited by Jaks, 5/14/2019 6:49:04 PM]
Ill just remove the option if it's not useful
let me know
I woudn't say this option is not useful, but it increases the inventory +99 slots instead of the 'normal' +5, everytime a Research grands that upgrade. There are - at this point - 8 Researches/ Milestones that grand an inventory increase, resulting in 792 Inventory slots, starting slots not included (not sure if the trainer changes them to). This amount of inventory slots is- in my opinion - to much, i think 20- 40 slots per upgrade (so 160- 320) would still be enough inventory space.