Dawn of Man Discussion
Trainer Tools and Resources
again, saving the game while things are actually being built or crafted is going to cause this, it sounds like. DO NOT SET UP AUTO CRAFTING or AUTOBUILDING if you plan to use the trainer for these things or have those options running. Check your buildings and make sure.
Also, it's a good idea with any cheats to save often
The trainer works perfectly if you keep in mind what Caliber said. cancel any ongoing production before save.
06:18:30: Successfully attached to DawnOfMan
06:18:31: Symbolhandler: Enumerating symbols...
06:18:31: Symbolhandler: Finished! Time enumerating symbols: 294ms
06:19:11: Script error in line 1: 'DawnOfMan.CraftQueue:areRecipeMaterialsReady+100' is 0 or not a valid address
I'm not sure if the game has updated,but the trainer doesnt work
sure it does.. you are activating options before you enter the game.. the instructions tell you not to do this
i did it on my save game and it works, for me.
What I did is : go to every building with ongoing production, then start production on new items to activate the cheat and make these items cost zero resources. Then cancel all item production, save and quit and deactivate the trainer.
Good luck trying that on hardcore though, no pause so you'll have to be really fast...
The most useful cheat for this game is simply using a memory edit software like cosmos to modify the available resources in various mines and piles of stone or flint.
The values are stored as 4 byte integers, and that was more useful to me than any trainer option, though the trainer is nice too of course !
[Edited by moderator PWizard, 3/5/2019 4:36:00 AM]
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