Dawn of Man Discussion
Trainer Tools and Resources
so instant placing of whatever building you want with no materials needed, crafting of whatever you need with no materials needed, keeping your villagers at 100%, and them not getting old and dying are not useful?
Do you know how long/hard it was to do these?
The fuel & easy crafting options do cause save issues if you ever use them. It is possible to save the file sometimes, but it isn't consistent. If I avoid those 2 options then I have no issues with the trainer.
Another odd thing is that the easy build option leaves the building with only partial UI control due to it thinking it still needs materials. I tend to avoid that one or clear the buildings right after. You don't get any materials back since none were used, so sometimes it is good for emergency housing
I only bought this game because of the trainer. With your options I'm having a blast! Thanks Caliber!!!!!!
Debug from the trainer on 1.0.3:
19:51:42: Trainer is up to date.
19:51:45: Successfully attached to DawnOfMan
19:51:45: Symbolhandler: Enumerating symbols...
19:51:45: Symbolhandler: Finished! Time enumerating symbols: 350ms
19:51:49: Script error in line 1: Cannot find aob for 'Building_Condition'
A few other issues - so far in the previous two versions, using the instant build option and the easy crafting option seemed to lead to lots of crashes. The buildings and items stay in "pending materials" state and sometimes during delivery of misc. inventory items to buildings that were instant-placed it crashed. I had to restart and use only the building condition option to avoid repeated crashes.
Just saw this - thanks Cal, explains why I was having so many crashes until I started over and didn't use those options.
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