Civilization 6 Discussion
Trainer Tools and Resources
06:17:21: Successfully attached to CivilizationVI
06:17:22: Symbolhandler: Enumerating symbols...
06:17:22: Symbolhandler: Finished! Time enumerating symbols: 721ms
06:17:23: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!
I've tried everything but still get the same error.
[Edited by gonace, 2/14/2019 9:52:33 PM]
dotnet-hosting-2.2.2-win.exe is the correct file name. If thats the one you installed the trainer should work.
Is it possible to add trainer keys for editor options to avoid doing ALT+TAB regularly ?
Gold doesnt seem to change regardless of the value you put in, freeze/unfreeze has no effect either.
I get that this is a very difficult game to work with for you but please, can you see if you can make it work better, please?
Agreed, I have similar issues, but I guess since this is a very complex trainer to make, the experts will need some more time to make it easier to use.
Just did a 5 hours game to test multiple things, but all options I enabled seems to have been active for me and the AI. the result, I ended up in a game long war in which all we did was send endless amount of units at eachother.
Before I could use the trainer as a tool to give an advantage, or recover from a heavy defeat. Right now all I do is make the game slightly less difficult. My only usefull option is the unlimited move.
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