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Warhammer 40K: Mechanicus Discussion

Warhammer 40K:  Mechanicus Trainer

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Official Trainer Thread  Warhammer 40K: Mechanicus Trainer
 
Taurusplopp  posted on Dec 11, 2018 10:31:30 AM - Report post

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Someone has to file a report then instead of just posting.
 
DeBlez  posted on Dec 24, 2018 3:38:45 PM - Report post

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I've not noticed the unlimited movement working for the AI, but I have noticed that the Super Unit option is affecting an AI boss, making him invincible.
 
Liitiad  posted on Jan 02, 2019 9:07:00 AM - Report post

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I've posted an "update report" because some options do not work for me:
- Num2 Unlimited CP give AI unlimited movement.
- Num3 Capture Unit does not work reliably or is badly documented as I can't get multiple units upgraded.

I hate restarting the game because the AI gets stuck in unlimited movement when their melee units cant reach my units.

Do not ask for users to post update requests

[Edited by moderator ServiusTheBear, 1/3/2019 12:57:58 PM]

 
mythgraven  posted on Jan 02, 2019 5:30:59 PM - Report post

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Sorry if I'm being a knob here, I am having trouble groking the "Unit Capture" options. I press "Unit Capture", move the unit forward one space, then the "Set Unit X" buttons, move the unit another space, and they stay the same. (I've also tried the Super Unit" option, same issue.

Watched the video, so I know they're supposed to shoot up to 99.

 
cernar  posted on Jan 03, 2019 5:15:56 AM - Report post

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Trainer works well, my question pertains to using the reset mission alarm option.

I got to the first 2 boss missions, beat them, and now no new missions have shown up in the mission section of the ship, awakening bar is at 3%. Do the missions after that require a certain amount of awakening to continue?

Thanks

 
Caliber  posted on Jan 03, 2019 7:03:46 AM - Report post

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quote:
originally posted by cernar

Trainer works well, my question pertains to using the reset mission alarm option.

I got to the first 2 boss missions, beat them, and now no new missions have shown up in the mission section of the ship, awakening bar is at 3%. Do the missions after that require a certain amount of awakening to continue?

Thanks

no idea. The trainer resets that value, but I have no idea if the game starts doing stuff only when that value reaches a point

best,
Cal

 
Liitiad  posted on Jan 04, 2019 4:40:47 AM - Report post

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I stand corrected. Num2 option does not give AI unlimited movement, but Num8 does.
 
Tinkrat  posted on Jan 18, 2019 1:15:39 PM - Report post

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quote:
originally posted by cernar

Trainer works well, my question pertains to using the reset mission alarm option.

I got to the first 2 boss missions, beat them, and now no new missions have shown up in the mission section of the ship, awakening bar is at 3%. Do the missions after that require a certain amount of awakening to continue?

Thanks

The game requires a certain amount of 'awakening' in order to unlock all 5 tombs (you can check by clicking on your main character in the top left where mission choices are)

My suggestion is to start again, let awakening to get to around 15% / use the option for a few missions / then up to 25-30% / rinse and repeat.

I'm at around 38% and 3 tombs / many missions unlocked.

Hope that helps Cernar!

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Warhammer 40K:  Mechanicus Trainer
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