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Phantom Doctrine Trainer

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Official Trainer Thread  Phantom Doctrine Trainer
 
PWizard  posted on Aug 15, 2018 4:12:21 AM - Report post

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DOWNLOAD TRAINER


VIDEO DEMONSTRATION:

 

Trainer Options
------------------------------------------------------------------------------------------------------------------------------

Numpad 1: Can Play As Mossad Agents
Numpad 2: Unlimited Ability Use/ AP/ FP
Numpad 3: Can Move Long Distances
Numpad 4: No Reload
Numpad 5: AI Enemies Do Not React
Numpad 6: Reset HP of Unit Under Mouse
Numpad 7: Prevent Alarm From Being Raised
Numpad 8: Unlimited Command Points
Numpad 9: Fast Hideout Craft Workshop Items
Numpad 0: Fast Hideout Tech Upgrades
Numpad /: Unlimited Money
Numpad *: Reset Hideout Danger Level
Numpad -: Set Weak HP of Unit Under Mouse
F1: Reset HP Selected Crew in Crew Headquarters
F2: Set XP
F3: Set Circulatory
F4: Set Sensory
F5: Set Respiratory
F6: Set Motoric
F7: Reset Heat


Notes
------------------------------------------------------------------------------------------------------------------------------

Numpad 1: Can Play As Mossad Agents - toggle on at main menu, and when you
start a new game, even if you have not completed the entire CIA or
KGB campaign, you can play the Mossad campaign.

Numpad 2: Unlimited Ability Use/ AP/ FP - toggle on while on missions and
when you move or use abilities, you do not use up any AP or FP.
You may have to swap to another character and back to reset.

Numpad 3: Can Move Long Distances - toggle on while on missions and

Numpad 4: No Reload - toggle on while on missions and while on when
you fire weapons the ammo count does not decrease.

Numpad 5: AI Enemies Do Not React - toggle on while on missions and
while on the enemies do not react to your units.

Numpad 6: Reset HP of Unit Under Mouse - toggle on and any units you
mouse over will have reset HP.

Numpad 7: Prevent Alarm From Being Raised - toggle on while on missions and
the alarm will generally not ever go off.

Numpad 8: Unlimited Command Points - toggle on while on missions and
when you use command points, they do not decrease.

Numpad 9: Fast Hideout Craft Workshop Items - toggle on while in the
hideout and when you start a crafting, when the world timer
is started, it completes instantly.

Numpad 0: Fast Hideout Tech Upgrades - toggle on while in the
hideout and when you start a tech upgrade, when the world timer
is started, it completes instantly.

Numpad /: Unlimited Money - toggle on while in the
hideout and you have plenty.

Numpad *: Reset Hideout Danger Level - toggle on while in the
hideout and the danger level meter resets.

Numpad -: Set Weak HP of Unit Under Mouse - toggle on and any units you
mouse over will have low HP. Note that this might also affect
the unit you are using, so make sure to reset that Unit back
to full health afterwards.

F1: Reset HP Selected Crew in Crew Headquarters - while you are in
the hideout and have the Crew Quarters selected, double click
on a unit, then press this to affect the unit.

F2: Set XP - while you are in the hideout and have the Crew Quarters
selected, double click on a unit, then press this to affect
the unit. The amount of XP you give them will open up the
ability to add traits, upgrades, and training.

F3: Set Circulatory - while you are in the hideout and have the Crew Quarters
selected, double click on a unit, then press this to affect the unit.
The size of this value will affect other traits for this character,
including the AP, FP, HP, damage threshold, and other things.
To 'lock' it in, we suggest you set this to the value you
wish it to be for all the agents you wish to affect, then
SAVE the game, then LOAD the save and you will see the values
have locked into place.

F4: Set Sensory - while you are in the hideout and have the Crew Quarters
selected, double click on a unit, then press this to affect the unit.
The size of this value will affect other traits for this character,
including the AP, FP, HP, damage threshold, and other things.
To 'lock' it in, we suggest you set this to the value you
wish it to be for all the agents you wish to affect, then
SAVE the game, then LOAD the save and you will see the values
have locked into place.

F5: Set Respiratory - while you are in the hideout and have the Crew Quarters
selected, double click on a unit, then press this to affect the unit.
The size of this value will affect other traits for this character,
including the AP, FP, HP, damage threshold, and other things.
To 'lock' it in, we suggest you set this to the value you
wish it to be for all the agents you wish to affect, then
SAVE the game, then LOAD the save and you will see the values
have locked into place.

F6: Set Motoric - while you are in the hideout and have the Crew Quarters
selected, double click on a unit, then press this to affect the unit.
The size of this value will affect other traits for this character,
including the AP, FP, HP, damage threshold, and other things.
To 'lock' it in, we suggest you set this to the value you
wish it to be for all the agents you wish to affect, then
SAVE the game, then LOAD the save and you will see the values
have locked into place.

F7: Reset Heat - while you are in the hideout and have the Crew Quarters selected,
double click on a unit, then press this to affect the unit. This
will reset the Heat to 0 on this unit.

======================================================================

IMPORTANT INFO:
------------------------------------------------------------------------------------------------------------------------------
These scan exclusions in your security software might be necessary to run this trainer:

The trainer exe file (or the folder its stored in)

The "Work" folder located here:

C:\Users\[YOUR NAME]\Cheathappens\



[Edited by PWizard, 8/16/2018 1:50:15 PM]

[Edited by PWizard, 8/18/2018 3:53:29 AM]

 
Alogan19  posted on Aug 15, 2018 4:20:41 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
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You guys are spectacular! Saw it was released, went looking here saw no trainer, 8 hours later, a published trainer appears.
 
dervishofwin  posted on Aug 15, 2018 5:32:56 AM - Report post

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First, of all, I like to say thanks for the trainer! However, it seems I can't get the trainer options F2-F10 to work; it will change the values of the selected agent in the crew quarters screen, but when I go into missions or even save and reload the values will reset to the original values.
 
Taurusplopp  posted on Aug 15, 2018 6:48:28 AM - Report post

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quote:
originally posted by dervishofwin

First, of all, I like to say thanks for the trainer! However, it seems I can't get the trainer options F2-F10 to work; it will change the values of the selected agent in the crew quarters screen, but when I go into missions or even save and reload the values will reset to the original values.

Please check your PM - thank you.

 
Mr BLACKJAK  posted on Aug 15, 2018 6:54:36 AM - Report post

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Very big thank to all the CH's Team for your amazing work ! Like usual you are the best !
 
dervishofwin  posted on Aug 15, 2018 7:20:21 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
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Attached is a zip of my save file and 2 screenshots; first is the result of using the trainer, and the second is after I save and reload. I made a fresh campaign to replicate the issue.

What I did:
1. At the hideout, I pressed on Crew Quarters
2. I double-clicked on Deadpan character (the player character)
3. I press the F2 button, and see the HP maxed out
4. I repeated for options from F3 to F10
5. I saved the file, then load the same file (same save file attached)
And then the values are reset to the original values. I have tried using only one option with F7 and saving the file, but when I reload it will go back to original.

Save file location on hard drive: C:\Users\Win\AppData\Local\PhantomDoctrine\Saved\76561198036831447\SaveGames

File Attached
FILE ATTACHED
 
Taurusplopp  posted on Aug 15, 2018 7:24:05 AM - Report post

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Forwarded - thank you and please stay tuned.
 
rixoli  posted on Aug 15, 2018 10:36:43 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
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Just a friendly heads up to those using the trainer. Your original agents will not be detected when using the Num. 5 command (AI won't respond), however they WILL react to Informers you're rescuing walking through their Line of Sight.

I was even able to walk past guards carrying an enemy agent, but rescued informers still trigger alarms.

[Edited by rixoli, 8/15/2018 10:37:37 AM]

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Latest Trainer
Phantom Doctrine Trainer
• Can Play as Mossad Agents
• Unlimited Ability Use/AP/FP
• Can Move Long Distances
+ 17 more options
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