Thank you for your work!!! But I've question with God mode units, So it can work only in battle screen right?
Right.
If you want an option for auto-resolve battles to win, you are probably going to need to request that feature and start a vote for it.
I know I'd vote for it if came up.
Don't bother. We never had it, and likely won't be able to do this, sorry
best,
Cal
I sincerely hope that you think about the WEAK UNIT and RESET UNIT options, otherwise it is not very playable for me
it's not on my list of things to do any time soon, sorry. You'll just have to make do with the 1000 other options in the trainer designed to help you win the game.
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I am also getting quite perturbed with your posts, in particular.
best,
Cal
Also wanted to report, while editing champions works, after adding levels/xp/skill points it stops being able to read the current level/xp/skill points when selecting a champion.
So for example if I set my champion to level 40, with 9999999 xp, and 200 skill points, that may work initially, but after this clicking on the same champion won't actually allow for further editing. This is troublesome as champions with un-used skill points will create an end turn alert you have to skip to proceed.
So there are heros, lords, and champions. And for some reason the game uses different code to display or read the data for each of them? This is getting REAL STUPID. I have no idea the difference between champions or the other types of moveable units. In fact I've never seen anything labeled champion, so that's probably why the option has no effect, as I never tested it on anything like this. I assume the next patch will have yet another set of new whatever that requires 10 new code injection points to take care of all the different BS that they add. I am sorry I just don't have unlimited time and ability to test 10000 unit types and etc.
best,
Cal