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Our Total War: Warhammer 2 Trainer is now available for version V1.12.1 and supports STEAM. Our Total War: Warhammer 2 message board is available to provide feedback on our trainers or cheats.
Total War: Warhammer 2 Trainer
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  Total War: Warhammer 2 Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on May 22, 2020 10:23:02 AM - Report post
     
    quote:
    originally posted by GoBambi

    Is it just me or are there a lot of missing functions compared to the previous version?

    - public order
    - reset army and garrison health
    - weak units
    - slaves and other faction currencies

    Any chance we'll get those back?

    Caliber hadn't slept in 72 hours from working on trainer after trainer. This update completely broke all of the options causing him to start over. This is what he had the time to come up with. Personally I would be grateful and maybe when he gets caught up he will come back to it and add more options.

    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to corin93
    ELDER
    corin93 posted on May 22, 2020 10:39:08 AM - Report post
     
    Hey, thanks very much for the new traininer, and also for updating it to the new format! Very cool. Thanks to all at CH for the fast turnaround, especially if it had to be bascially re-done to get it going again. You guys are awesome
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lupusinfabula
    ELITE
    lupusinfabula posted on May 22, 2020 11:38:35 AM - Report post
     
    quote:
    originally posted by Kellax

    Option 1 (unlimited movement) doesn't appear to be working as intended. It does not provide unlimited movement, but it does provide a small boost to movement.

    I also have problems with this

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lupusinfabula
    ELITE
    lupusinfabula posted on May 22, 2020 11:39:52 AM - Report post
     
    quote:
    originally posted by GoBambi

    Is it just me or are there a lot of missing functions compared to the previous version?

    - public order
    - reset army and garrison health
    - weak units
    - slaves and other faction currencies

    Any chance we'll get those back?

    I agree, these things are missing

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Orca101
    ELITE
    Orca101 posted on May 22, 2020 11:55:31 AM - Report post
     
    Thanks for the update - appreciate your prompt work as always especially with the changes
  • Tier 7
    Send a message to Harabec
    TIER 7
    Harabec posted on May 22, 2020 11:58:32 AM - Report post
     
    quote:
    originally posted by Corralis

    quote:
    originally posted by PWizard

    quote:
    originally posted by Gatotsu

    To avoid any possible confusion, can I recommend that the trainer be renamed from +Shadow & The Blade to +Grim & Grom. I fear some people will see the older label and question it.

    Done... thanks.

    It's actually called The Warden + The Paunch but I'm sure people will get it.

    Haha, my mistake. I just got Grim & Grom due to that being the common term used by modders to show they're mods are up-to-date.

    There's no such thing as stupid questions, just stupid people.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to GoBambi
    SAGE
    GoBambi posted on May 22, 2020 11:59:16 AM - Report post
     
    quote:
    originally posted by PWizard

    quote:
    originally posted by GoBambi

    Is it just me or are there a lot of missing functions compared to the previous version?

    - public order
    - reset army and garrison health
    - weak units
    - slaves and other faction currencies

    Any chance we'll get those back?

    Caliber hadn't slept in 72 hours from working on trainer after trainer. This update completely broke all of the options causing him to start over. This is what he had the time to come up with. Personally I would be grateful and maybe when he gets caught up he will come back to it and add more options.

    I do know that and said my thanks in a post on the previous page.

    This was just asked to know if these options have been completely broken or if they can be implemented later on.

    I do know a lot of work goes into these and appreciate what you guys are doing.

  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on May 22, 2020 12:36:18 PM - Report post
     
    quote:
    originally posted by Kellax

    Option 1 (unlimited movement) doesn't appear to be working as intended. It does not provide unlimited movement, but it does provide a small boost to movement.

    this must be a specific unit, because I tried this on many units with no issues.

    Please tell me how to quickly replicate this from a fresh started campaign.

    which campaign, which faction, which leader, and then which unit to click to test this to see.

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
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