Senran Kagura Estival Versus Trainer
aredale posted on Mar 22, 2017 10:54:51 PM - Report post
Hi CH. Thanks for the trainer
. So far everything works flawlessly accept for the Change EXP
If I used it during battles, the gained EXP doesn't not reflect at the end of the battle. For example if I'm level 6 and used it to leveled my character to level 25 during battle, the EXP and levels gained doesn't reflect after end of battle. Is this normal? Thanks.
I added myself lots of EXP during battle and hit an enemy and reached instantly level 40.
Kaidodragon posted on Mar 31, 2017 12:31:17 PM - Report post
I'm sorry to ask but I am desperate for one single feature from a trainer right now... The decreasing of EXP, or stopping EXP from increasing. The reason? I will want max levels for now yes, but at some point the levels, the stats make everything so easy to kill in this game and the replay value is still there... But way too easy if I two shot everything, if it's possible to implement a "No xp gain" cheat I'd be grateful so I could cap my girls off at a certain level where it's still fun to beat other girls up. If not, thanks for reading anyway.
Taurusplopp posted on Mar 31, 2017 12:38:40 PM - Report post
You can decrease your EXP with the built-in Editor. Select 'Open Editor' below the trainer options and enter a negative value.
Good for health, bad for education.
fufuless posted on Apr 01, 2017 7:56:09 PM - Report post
Hey 0x90, thanks for the trainer! I was wondering if it was possible to add an option to either multiply mastery gained or to simply add it similar to the experience option? The masteries are the Yin/Yang/Flash which show up after a battle during the score screen with the girls, fighting without transforming slowly builds up Flash, transformed builds up Yang, and using Right Bumper then Triangle spam activated 'Frantic Mode' which builds up Yin. These take FOREEEEEEEEEEEEEVER to grind and max, especially with so many characters. I believe you gain mastery something like (form you're in * enemy hits or enememy kills or enemy hits or kills with higher combo count = mastery gained), but that's just my guess.
Thanks if this is at all possible, would save hours of grinding time.
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