Our Divinity: Original Sin 2 Trainer is now available for version 3.6.117.373 and supports STEAM, GOG.
Our Divinity: Original Sin 2 message board is available to provide feedback on our trainers or cheats.
0x90 posted on May 26, 2017 6:21:51 AM - Report post
If you can provide me a savegame with talent points available I am happy to add an option for that.
ELITE
Kaiichi posted on May 26, 2017 8:16:20 AM - Report post
Absolutely can mate, you're a legend.
Save should have 20 points in each category right at the start of the game.
FILE ATTACHED
STAFF
0x90 posted on May 26, 2017 9:04:32 AM - Report post
Thanks, I've added an option for talent points, will be posted soon.
ELITE
Aquineas posted on Jun 15, 2017 5:10:38 PM - Report post
Spoiler:
Has anyone seen a case where the cloaked figure on the ship gets the initiative and keeps casting unlimited hail and fire storms? I'm not sure if it's spoiler related but I've attached the save game
FILE ATTACHED
ELITE
Aquineas posted on Jun 16, 2017 2:21:37 PM - Report post
This is a confirmation that I can have the trainer activated during Spoiler:
Dallis attack on the boat
, but having certain (potentially all) cheats enabled at the beginning of the battle results in Spoiler:
The Cloaked Figure
having an endless supply of AP and being able to cast the same two devastating AOE spells over and over until everyone is wiped out. I wouldn't call it a trainer bug so much as a program-logic collision. I was able to activate the trainer once the battle started and the aforementioned dude got his initial turn.
TIER 7
mrome posted on Aug 30, 2017 8:43:07 AM - Report post
Hey Devs,
I was wondering if it was possible to add something like an instant ability cooldown to the trainer? Would love to have that @_@
(Thanks for your fine work on this btw)
TIER 7
samula posted on Sep 02, 2017 5:52:31 AM - Report post
Is it possidle to cheat more that 2 Aspiration Tags ?
LORD MARSHAL
Grubbs008 posted on Sep 10, 2017 9:43:43 PM - Report post
The game is full released in 4 days, (Sept, 14) So there isn't a point of adding new options yet. But if you were 0x90, I'd agree on the post above for the instant spell/action cool down if possible, much like the first game.