Did you ever BOTHER to read 0x90's message before posting? Maybe the game already patched 3 times since the trainer came out, did you think about that before calling it USELESS. I can see this one headed for the ON HOLD or outright RETIRED bin based on that wonderful feedback. Be sure and send your nice and non-hostile thanks to @endersblade.
Dunno about health, but most of the options are working as intended. Rage/Willpower get a little wonky. When you have either option, the game competes with the value there and while it does "max" rage (or willpower) it keeps ping-ponging back and forth rapidly. So you encounter a "not enough rage/willpower" message during the moment when it is glitching out and you have 0 rage/willpower and 100% of the opposite.
This is the only one I've noticed behaving oddly. The others seem to all work as intended so far, even after the update. I haven't tried health, cause I haven't needed it.
I believe the question someone else was asking about in regards to "skill points" was referring to the in game system for passives called "Gate of Fates". You get a point every time you level up to put into the passive trees. If you guys have time to see if it's even possible to edit this value that'd be a nice feature, but the trainer is already far more than I was expecting to see this early on.
Most importantly though, thank you for the trainer and the work you've put into it!