The Next World Discussion
This is mostly a visual novel, is it not?
[Edited by Caliber, 3/16/2016 9:14:02 AM]
it is supposed to be a combination of a base-building RTS, where you have to make some more or less important decisions.
There are some "countable" things, like supplies (for which you build modules, repair vehicles, etc.), number of days until your food run out, number of people you have left (where on some number you lose as your colony can never be established). There should also be sepcial modules you find now and than, that allows you to construct (like mining module, hydroponics farm, etc.)
There is also physical and mental health, however these are shown only as "good, average, bad, etc."
So I can imagine trailer to rise up the numerical values.
it being a novel adventure it would only need; power reserves, supplies and resources.
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