No Man´s Sky Discussion
the problem is if the game is using a server for important stuff.. i.e. your health, credits, or whatever. If you have to be online to play it, then it could be a problem
There will be trainers and tables for this games single player, you can guarantee that. If however that carries over to the multiplayer when you go online then that's on the individual, I seriously don't think it will be an issue in this game though, I mean I don't even think there are leaderboards, just the option to upload your discoveries and trade.
This is not EVE online or The Division It's something very very different, and predominantly single player with an offline mode. It has trading dogfighting and discovery sharing elements with real people when you go online, but that will obviously be very rare if there is only a 1 in 100,000 chance of running into another online player.
tl;dr It has Offline single player, crisis over.
You can not trade with other players you can see them and kill them but thats all. Its not a proper MP or MMO or Co Op. Its set in a MP world. But that is all. They may evolve the MP if sales show the interest.
[Edited by ServiusTheBear, 7/30/2016 4:50:43 AM]
"I backed up my save and reloaded. This is very much a single player game in that everything you do is determined by your save, and you can even pause the game. Switching out to the PS menu "pauses" the game. I've tested it.
If your game crashes and you reload, EVERYTHING reverts back to your previous save. Your discoveries, uploads and naming are not saved... it's all wiped. Seems odd - if this is an "online" game with even the slightest hint of multiplayer embedded in the framework."
Game actually went gold back on the 6th of July Link
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• Increase Nanite Clusters
• Interpret Language
+ 21 more options