(Trainer 0.996.2 Open Beta) Sorry Guys, same issue. Not increasing MP at all in the standard game mission Payday.
This used to work with previous trainers and game versions.
I have no clue but maybe you are testing in the player vs AI modes? (i'm not familiar with them).. but not in the normal mission environment. this is kinda important, especially long-term for this game/trainer relationship.
Saying that, the official release, I assume Ver 1.0 will be out soon so I was surprised to see this effort, thanks .. but the same issue as the last trainer. The developers have just made a little more work to do .. one final step.
Cheers, & appreciate your work.
Biggles .....
Trainer is tested 100% working in Skirmish vs AI, which is the environment and testing we've been doing for this game and it's endless patching iterations for 3 years of "early release" and 18 patch postings...
best,
Cal
(Trainer 0.996.2 Open Beta) Sorry Guys, same issue. Not increasing MP at all in the standard game mission Payday.
This used to work with previous trainers and game versions.
I have no clue but maybe you are testing in the player vs AI modes? (i'm not familiar with them).. but not in the normal mission environment. this is kinda important, especially long-term for this game/trainer relationship.
Saying that, the official release, I assume Ver 1.0 will be out soon so I was surprised to see this effort, thanks .. but the same issue as the last trainer. The developers have just made a little more work to do .. one final step.
Cheers, & appreciate your work.
Biggles .....
clearly we have not played every mission in this game.. we don't plan to. we don't have time to play 100 missions to completion to test each option through each mission.
So unless there is a way to skip missions or play specific missions or there is the ability to share savegames, then the trainer will function as it always has for 3 years
best,
Cal
(Trainer 0.996.2 Open Beta) Sorry Guys, same issue. Not increasing MP at all in the standard game mission Payday.
This used to work with previous trainers and game versions.
I have no clue but maybe you are testing in the player vs AI modes? (i'm not familiar with them).. but not in the normal mission environment. this is kinda important, especially long-term for this game/trainer relationship.
Saying that, the official release, I assume Ver 1.0 will be out soon so I was surprised to see this effort, thanks .. but the same issue as the last trainer. The developers have just made a little more work to do .. one final step.
Cheers, & appreciate your work.
Biggles .....
clearly we have not played every mission in this game.. we don't plan to. we don't have time to play 100 missions to completion to test each option through each mission.
So unless there is a way to skip missions or play specific missions or there is the ability to share savegames, then the trainer will function as it always has for 3 years
best,
Cal
Hi Mate .. created a savegame for the payday mission. No CP but it does do MP.
No idea if it will work your end as I had to unlock all the missions. A tedious process.
This is vanilla, no mods etc .. windows 10 of course.
crossing fingers my end ...
7-zip savegame file attached