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Long Dark, The Trainer

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Official Trainer Thread  The Long Dark Trainer
 
PWizard  posted on Sep 26, 2014 12:08:21 PM - Report post

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Trainer Options
-------------------------
NumPad1: Infinite Item Durability
NumPad2: Invulnerable
NumPad3: Freeze Stamina
NumPad4: Refill Thirst
NumPad5: Refill Hunger
NumPad6: Change Max Carry Capacity By 500
NumPad7: Refill Rested


Editor Options
-------------------------
Hunger: Current Reserve Calories
Hunger: Calories Eaten Today
Hunger: Reserve Calories Accumulator
Hunger: Slightly Hungry Calorie Threshold
Hunger: Hungry Calorie Threshold
Hunger: Very Hungry Calorie Threshold
Hunger: Starving Calorie Threshold
Hunger: Min Seconds Between Voice Over Variations
Hunger: Time To Display Calories When Changed
Hunger: Time To Display Hunger When Changed
Hunger: Hours Starving Before Fatigue Penalty
Hunger: Fatigue Penalty Per Hour Increase
Hunger: Fatigue Penalty Per Hour Decrease
Hunger: Max Fatigue Penalty
Hunger: Hunger Starts At Calories
Hunger: Max Reserve Calories
Hunger: Max Deficit Calories
Hunger: Starting Reserve Calories
Hunger: Calorie Burn Per Hour Sleeping
Hunger: Calorie Burn Per Hour Standing
Hunger: Calorie Burn Per Hour Walking
Hunger: Calorie Burn Per Hour Striding
Hunger: Calorie Burn Per Hour Sprinting
Hunger: Calorie Burn Per Hour Breaking Down
Hunger: Calorie Burn Per Hour Building Snow Shelter
Hunger: Calorie Burn Per Hour Repairing Snow Shelter
Hunger: Calorie Burn Per Hour Dismantling Snow Shelter
Hunger: Calorie Burn Per Hour Harvesting Carcass
Hunger: Calorie Burn Per Hour Climbing
Hunger: Current Calorie Burn Per Hour
Hunger: Hunger Level For Previous Voice Over
Hunger: Num Seconds Since Last Voice Over
Hunger: Calories To Add Over Time
Hunger: Calories Left To Add
Hunger: Calroies To Add Over Time Duration
Hunger: Time Disable Calories On HUD
Hunger: Time Disable Hunger On HUD
Hunger: Hunger Level Last Status Change
Hunger: Num Hours Starving
Hunger: Fatigue Penalty
Hunger: Starving In Log
Hunger: Start Has Been Called
Thirst: Thirst Quenched Per Liter
Thirst: Current Thirst
Thirst: Max Thirst
Thirst: Thirst Increase Per Day
Thirst: Thirst Increase Per Day When Resting
Thirst: Slightly Thirsty Threshold
Thirst: Thirsty Threshold
Thirst: Very Thirsty Threshold
Thirst: Dehydrated Threshold
Thirst: Min Seconds Between Voice Over Variations
Thirst: Time To Display Thirst When Changed
Thirst: Thirst Level For Previous Voice Over
Thirst: Num Seconds Since Last Voice Over
Thirst: Time Disable Thirst On HUD
Thirst: Thirst Level Last Status Change
Thirst: Dehydrated In Log
Thirst: Liters To Drink Over Time
Thirst: Liters Left To Drink
Thirst: Liters To Drink Over Time Duration
Thirst: Start Has Been Called
Weather: Indoor Temperature Celsius
Weather: High Temp Min Celsius
Weather: High Temp Max Celsius
Weather: Low Temp Min Celsius
Weather: Low Temp Max Celsius
Weather: Blizzard Degrees Drop
Weather: Blizzard Degrees Change Per Second
Weather: Hour Warming Begins
Weather: Hour Cooling Begins
Weather: Max Air Temperature
Weather: Aurora Activation Window Start
Weather: Aurora Activation Window End
Weather: Aurora Early Window Probability
Weather: Aurora Late Window Probability
Weather: Degrees Per Second Change Low
Weather: Degrees Per Second Change Medium
Weather: Degrees Per Second Change High
Weather: Time To Display Temp When Changed
Weather: Min Wind Speed For Blowing Snow
Weather: Blowing Snow Transition Seconds
Weather: Clothing Damage Per Hour In Blizzard
Weather: Falling Snow Enforce Lifetime Limit
Weather: Time Sheltered To Display Message
Weather: Skybox Horizon Adjust
Weather: Min Air Temperature
Weather: Falling Snow Preset Blend
Weather: Blowing Snow Rotation
Weather: Blowing Snow Alpha Multiplier
Weather: Warmed Weather State
Weather: Current Weather Stage
Weather: Is Indoors
Weather: Current Temperature
Weather: Current Temperature Without Heat Sources
Weather: Current Wind Chill
Weather: Temp High
Weather: Temp Low
Weather: Generate New Temp High
Weather: Generate New Temp Low
Weather: Artifical Temp Increase
Weather: Prev Body Temp
Weather: Next Temp Check Time
Weather: Last Degree Change Per Second Causing Message
Weather: Current Blizzard Degrees Drop
Weather: Update Count
Weather: Warm Weather Particle Emitters In Late Update
Weather: Last Temperature Sent To Wise
Weather: Time Sheltered
Weather: Played Wind Clothing Loop
Weather: Locked Air Temperature
Weather: Start Has Been Called
Willpower: Time Remaining Seconds
Willpower: Condition Bonus Per Second
Willpower: Condition Bonus Cap
Willpower: Condition Damage Scale
Willpower: Start Has Been Called
Time Of Day: Debug Time Speedup Counter
Time Of Day: Start Time Hour
Time Of Day: Start Time Minutes
Time Of Day: Day Duration In Minutes
Time Of Day: Night Duration In Minutes
Time Of Day: Dawn Stinger Hour Start
Time Of Day: Dawn Stinger Minutes Start
Time Of Day: Night Stinger Hour Start
Time Of Day: Night Stinger Minutes Start
Time Of Day: Dawn Voice Over Delay Seconds
Time Of Day: Night Voice Over Delay Seconds
Time Of Day: Day Length Scale
Time Of Day: Day Length Scale Debug
Time Of Day: Default Vignette Intensity
Time Of Day: Default Vignette Blur
Time Of Day: Default Vignette Blur Spread
Time Of Day: Day Last Dawn Stinger Audio Played
Time Of Day: Day Last Night Stinger Audio Played
Time Of Day: Day Last Dawn Voice Over Played
Time Of Day: Day Last Night Voice Over Played
Time Of Day: Time To Play Next Voice Over
Time Of Day: Days Survived Last Frame
Time Of Day: Was Night Last Frame
Time Of Day: Skip Update Count
Time Of Day: Last Hour Sent To Wise
Time Of Day: Start Has Been Called
Time Of Day: Weather Initialized For Scene
Time Of Day: Is Time Lapse Active Counter
Skills: Fire Starting Skill
Skills: Repair Skill
Skills: Clean Skill
Skills: Sharpen Skill
Skills: Crafting Skill
Fatigue: Heavy Breathing After Running For Seconds
Fatigue: Heavy Breathing After Climbing For Seconds
Fatigue: Heavy Breathing After Rope Climb Seconds
Fatigue: Pause Breathing After Grunt Min
Fatigue: Pause Breathing After Grunt Max
...

[Edited by PWizard, 6/20/2017 7:54:15 AM]

 
Cesarium1991  posted on Sep 26, 2014 12:21:22 PM - Report post

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Thank you ! As always the best )
 
Bauholzwolf  posted on Sep 26, 2014 2:17:16 PM - Report post

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Well done and bravo!

What I really need is a simple "god mode" so I can explore the map, find drop locations, etc.

Yes, I am aware that this defeats the purpose of the game. lol

 
HHDropbaud  posted on Sep 26, 2014 3:59:51 PM - Report post

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Wholy cow! That's a huge amount of edit's allowed..
I'm going to still ironman it tho! Thanks for the editor. Maybe I'll use to to pay some revenge back on fluffy. Because we all know that's what the ultimate end is at the moment.
 
treblemongster  posted on Sep 26, 2014 4:38:24 PM - Report post

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ELITE
We Do hate Fluffy thats for sure haha
 
0x90  posted on Sep 27, 2014 12:49:08 AM - Report post

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quote:
originally posted by Bauholzwolf

Well done and bravo!

What I really need is a simple "god mode" so I can explore the map, find drop locations, etc.

Yes, I am aware that this defeats the purpose of the game. lol

You already have god mode with this trainer/editor. There are two ways to archive your goal. First one is freezing your HP by selecting the entry in the editor and press 'SPACE' key so a 'X' symbol appears. That means the value is now frozen to the current amount until you press 'SPACE' again. That's one of the new features I've recently added to my editor part.

Another way is finding the entry called 'Never die' and set it to 1. I actually don't have tested if it works but unless the developers have added it as a null variable, it should work. At least I've noticed that the condition doesn't decrease while the entry was set to '1'.

 
Cesarium1991  posted on Sep 27, 2014 8:05:33 AM - Report post

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Emmm can someone explain can add to inventory function?
 
StumbleSojourn  posted on Sep 27, 2014 11:14:48 PM - Report post

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Great job as always, guys!
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Latest Trainer
The Long Dark Trainer
• Refill Rested
• Infinite Item Durability
• Invulnerable
+ 5 more options
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