Here is a good example:
Link
This title had less than 2000 points assigned to it. We spent almost ALL DAY and it took TWO PROGRAMMERS to make the trainer. It has been downloaded 7 times in a week. That was nowhere near worth all of the time and effort put into it. We can't be doing this for every little dink game that comes out. This is another reason why the point requirements go up.
You are right. I never said you should make a trainer for every game. That would be impossible to do with such a small crew. If the interest isnt's their, it wouldn't be practical to spend the money to make the trainer. Maybe I should of clarified.
I agree with the way things are being run right now. Hell, I haven't even heard of half the games on the trainer requests page. If you want every game to only take 1000 points or something, it's not going to happen.
If you are referring to me. Please reread both of my posts in their entirety. I at no point said that 1000 points is to much. Nor did I ever say that every game has to be 1000 points or less.