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Official Trainer Thread  Starbound Trainer
 
ChaosShadowJP  posted on Aug 10, 2016 6:50:10 PM - Report post

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Damn straight! Sub-proc I had no idea was there. My youngest runs off my box via VT so I when my son was playing he must have crashed. The only thing I don't understand is the amount of times I rebooted. But that's obviously on me. I knew it had to be something on my side.

Love this community! Thank you 0x90 and all involved

 
ChaosShadowJP  posted on Aug 10, 2016 6:51:46 PM - Report post

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One more question does it search for starbound in the User's Proc??? Or all users? That would explain a lot more! Thanks for your time!!!

JP

 
AxelF_  posted on Aug 14, 2016 7:22:41 PM - Report post

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I have the same problem, as mentioned above. Both.
At firs time, I started the trainer after the game, it started correctly, but notification about double game processes, have shown.
I chose to kill both processes, and start the game one more time.
Anything went right, trainer was activated, and worked.
During second run, I changed keys config, and played some time.
When I tried to run a trainer next time, I didn't even run correctly, but showed a error:

System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.

[translation: System.NullReferenceException: object reference was not set to object appearance. ]

w Starbound_CH.Settings.ReadSetting(String pName, Object pValue)
w Starbound_CH.frmMain.PrepareGUI()
w System.EventHandler.Invoke(Object sender, EventArgs e)
w System.Windows.Forms.Form.OnLoad(EventArgs e)
w DevExpress.XtraEditors.XtraForm.OnLoad(EventArgs e)
w System.Windows.Forms.Form.OnCreateControl()
w System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
w System.Windows.Forms.Control.CreateControl()
w System.Windows.Forms.Control.WmShowWindow(Message& m)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.Form.WmShowWindow(Message& m)
w DevExpress.XtraEditors.XtraForm.WndProc(Message& msg)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

I deleted directory created in Document\CheatHappens\Starbound with a settings file inside, I cleared a temp\ directory, restarted the computer, but nothing changed. Trainer stopped working.
Sorry to bothering You, but if it would be a coupple of such cases, maybe it would help to solve the problem.
If any files, logs or something would be helpful, just write.
kind regards
AxelF

 
ElBearsidente  posted on Aug 15, 2016 6:54:07 AM - Report post

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I just had the exact same error. It ran fine for the past sessions. The difference now was that I changed one of the hotkeys in the last session and went to save it.

[Edited by ElBearsidente, 8/15/2016 7:06:12 AM]

 
0x90  posted on Aug 15, 2016 9:42:46 AM - Report post

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//edit: Nvm, fixed

[Edited by 0x90, 8/15/2016 9:51:13 AM]

 
ElBearsidente  posted on Aug 15, 2016 12:15:48 PM - Report post

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0x90,

You are, without a doubt, so bloody awesome that, in some places, it might be illegal to be that awesome, because people might get jealous of so much awesomeness.

Thank you.

I should shut up now. I said "awesome" far too often.

 
AxelF_  posted on Aug 16, 2016 1:06:02 PM - Report post

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Working jut fine.
Thank You very much.

[Edited by AxelF_, 8/16/2016 1:07:44 PM]

 
Crisium69  posted on Sep 08, 2016 1:14:29 PM - Report post

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Not sure if this will help at all but here the error log I get since the update. Happens when I open a box/locker/chest an what not.

[13:05:30.752] [Error] Fatal Error: Access violation detected at 00007FF7079BC28A (Read of address FFFFFFFFFFFFFFFF)
[0] 7ff707702273 Star::captureStack
[1] 7ff7077024bc Star::fatalError
[2] 7ff7079bc28a std::vector,std::allocator > >::_Reallocate
[3] 7ff7079c7199 std::vector,std::allocator > >:ush_back
[4] 7ff7079c4aa4 Star::Player::interactWithEntity
[5] 7ff7079ce193 Star::Player::update
[6] 7ff707bb4258 :perator()
[7] 7ff707828407 Star::EntityMap::updateAllEntities
[8] 7ff707bc9b58 Star::WorldClient::update
[9] 7ff707b44a67 Star::UniverseClient::update
[10] 7ff70764ddb7 Star::ClientApplication::updateRunning
[11] 7ff70764c69f Star::ClientApplication::update
[12] 7ff707d90251 Star::SdlPlatform::run
[13] 7ff707d9040d Star::runMainApplication
[14] 7ff70764f7b6 WinMain
[15] 7ff707f71c73 __scrt_common_main_seh
[16] 7ffee09d8102 BaseThreadInitThunk
[17] 7ffee102c5b4 RtlUserThreadStart

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