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Official Trainer Thread  Total War: Rome 2 Trainer
 
iptihar  posted on Sep 06, 2013 7:42:46 PM - Report post

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did u change ur gold amount from 999999 to 10000?
 
forty-two  posted on Sep 06, 2013 8:02:00 PM - Report post

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quote:
originally posted by dinosdad

It is actually better for diplomacy reasons like that, instead of AI asking you for 10% of a ridiculous amount of cash plus money isn't such a big problem in game.

This is the reasoning behind the decreased amount of money. A suggestion would be to add as much as you need for whatever you're working on and no more to avoid a huge surplus and ridiculous diplomacy negotiations.

 
ng2084  posted on Sep 06, 2013 8:20:32 PM - Report post

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How do I use weak unit cheat from trainer? I clicked on the enemy unit, then i mouse over a unit and press numpad 8, but looked back again unit was still there (with full health).
 
aokaya  posted on Sep 06, 2013 9:36:01 PM - Report post

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my outcome is about 30,000 per turn. can you at least change 10,000 gold to 40,000? I really appreciate your work!
 
Aurielius  posted on Sep 06, 2013 9:47:21 PM - Report post

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I second the motion for an increase in the gold, 50k would be a nice number. As for diplomacy you can simply set the amount as payment then switch to offer...that worked foe me last trainer.

[Edited by Aurielius, 9/6/2013 9:48:06 PM]

 
Kresher  posted on Sep 06, 2013 10:35:21 PM - Report post

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press F5 first the enable Unit options.

read the fricking descriptions included man.

 
sgt_randall  posted on Sep 06, 2013 11:35:06 PM - Report post

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Hi. This game has some problems with very high squalor(unhappiness), i played a game with trainer and one legit, on hard and its the fact that not all buildings in the region can be upgraded to the max. It would be nice if in future updates you could add an option that removes the unhappiness leves. Thank you for all your work CH awsome as allways.

[Edited by sgt_randall, 9/6/2013 11:35:44 PM]

 
SoM  posted on Sep 06, 2013 11:50:52 PM - Report post

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Lowering the money sounds good on paper to help with diplomacy, but it should be much higher than 10,000. Maybe 100,000. As others have said, once you get a few armies going and a lot of cities under your belt, the negative cash flow can easily outdo the 10,000.

One of the ways I got around the diplomacy nonsense was to use the DEMAND cash function, set it to somewhere between 500 and 5000 (you can do that for demand but not for gifting, because developers) and then swap it to gift, it'll stay set to 5,000 and usually the AI will accept it no problem.

Of course this is a symptom of a larger problem, the game's broken diplomacy UI, but here's to hoping modders find a fix soon because CA doesn't appear to give any ****s about it being uselessly broken.

[Edited by SoM, 9/6/2013 11:52:21 PM]

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