Masters of the World - Geo-Political Simulator 3 Discussion
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Only downside with this game is in the beginning it's a new patch every 2 weeks cos of so many bugs.. and I know from the previous games the cheathappens team don't like it hehe
All cheats did not work. The trainer told me: "Missmatch detected." "The drainer does not match this version of the game." Etc.
[Edited by Chrishman, 4/26/2013 3:07:03 PM]
[Edited by Chrishman, 4/26/2013 3:07:17 PM]
The Geo-Political engine is a tad more sophisticated than simply increasing production = Profit.
Essentially the more of a product there is the less it's worth. Imagine if Gold was as common as Soil, then it wouldn't be sold in small bars for thousands of pounds, it would be sold by the bucket full for a few pounds.
So the best way to increase profits is to increase your production to the point where it is just below the world demand point. Another way to go is to use artmoney to lower the production of other nations while increasing your own production effectively creating a monopoly on the product ensuring that everyone buys the majority of the product from your nation.
Becareful with it though, as the game is bugged heavily still..
I have yet to workout how to edit the unemployed workforce available but I hear it is possible.. if anyone knows what to search I'd appreciate it, I typed in the exact amount and nothing showed up so far..
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