Gemini Wars Discussion
Trainer Tools and Resources
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the only good thing is the AI come in wave and u can defend if u are quick
How to complete num 4 of the campagne destroyer something like that it is called,The one where you protect the colony ships.
I have no where near the ships or firepower of the ai.
exploit building more then 1 station doesnt work anymore in new patch 1.02
The changes are the following :
1. J -> shortcut to research screen fixed in early missions
2. issue with loading empty slots fixed
3. N-> shorcut with building turrets in mining stations fixed
4. issue with missile frigate dropping of hyperspace when changing to defend fixed
5. defend/attack buttons now keep online to show the specific state of the ship
6. new speed shortcut key (b to speed increase, t to stop it). The speed will drop to normal if
a dialog or combat starts
7. issue with attack music going up to maximum when the user didn't specify maximum volume fixed.
8. load/save in mission3,mission5 and mission7 fixed
9. fixed issue in mission6 where the player would loose is tech when loading back a saved game.
10. issue with ships auto-attacking when instructed to retreat fixed.
11. Auto focus on groups implemented, by double clicking on the group key.
12. Exploit of building more than 1 military/mining station in the same planet/asteroid fixed.
13. Loading a previous level, would make the current level unplayable in the task list in the campaign.
14. Issue with ships travelling at hyperspeed when loading back a saved game.
15. Issue with ships getting stuck on the shipyard when enemy ships were in the vicinity.
16. Mission12 gameplay balance changed. (mission is easier).
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