originally posted by OffCentered
@Lizml86 -- I just finished the game a few minutes ago. I got Shep to breathe by:
--1. Doing every quest I could. I'm quest driven. Been playing RPGs since dice were involved. The quests got my readiness up which is the most important thing. I missed about 5 quests in Act I, of which I had 3 ready to turn in, but Act II started and I couldn't.
--2. Got every species to work together (geth+quarian)... again, goes towards Readiness.
--3. Visited every system and gathered every resource I could... again, goes towards Readiness. --you should see a pattern here--
--4. I played "full" Paragon, with just a tiny, itsy-bitsy red line sitting at the bottom.
--5. The ending between Illusive Man, Anderson and myself... I went Paragon again, so there was only gun shot.
--6. I don't know how much this played into it, but I talked to ALL my crew after every mission (not system scan, but missions).
--7. I went with killing the reapers. I was very torn between that and synth, I think in new game+ I'll go with synth, but I know Shep will be absorbed.
*In ME2 I destroyed the Collector Base. No deaths during suicide mission. Was paragon in both 1 and 2. Played all DLC in ME2 with all crew side missions (no deaths on suicide)... but I don't think dlc would have had Any impact at all on ending.
On a side note for the ending... Slowest... Walk... Ever!!! LOL