Kingdoms of Amalur: Reckoning Discussion
but the biggest problem is the question
what results to this bug??
...like i said i cant say for sure if it isn't a bug related to doing an other quest cause i have done in my latest savegame nearly the whole (first) world explored and solved over 120 quests and the biggest problem is that not even in the official forum u get any help maybe the guys of Big Huge Games are dead or play ME3 (exclusive for their "good" work ) right now
i don't know
[Edited by HoD, 2/25/2012 12:23:31 PM]
[Edited by Dina, 2/25/2012 12:24:19 PM]
It's definitely not the trainers fault...
I have loaded 2 saves, both of which I HAVE used the trainer, for HP, MP, and Gold...also, on BOTH of the saves I had completed the House of Ballads line already in them.
The first save (where the Coming Storm door is locked), and seeing as how it is mostly fresh in my mind on the order in which I had done quests, it seems I had completed the Old friends, new foes quest BEFORE the Hunters Hunted quest...in this save I was level 22 with a LOT of side quests completed.
The second save, was a save at level 14, again I should note that in both saves, the House of Ballads line was complete and I was the King in both, I ignored all side quests, and instead completed Hunters hunted and THEN Old foes, new friends quest, after which went DIRECTLY to the Court of Summer and got in without incident.
I should also mention that in the FIRST save, I had completed some side quests including the Trial by Fire quest from the Scholia Arcania and the Ruin of Aodh quest from same, the Oh, the indignitaries quest completed, and the Order of Operations quest and the What Ales you Quest completed BEFORE attempting to get into the Court of Summer....it is unclear to me if one or ANY of these side quests broke the main quest line, but it stands to reason that ONE of them did and not the House of Ballads quest line....in the Second save, I had done NONE of these, nor any other side quests I had picked up along the way, although those are least suspect to me and those I picked up while IN Ysa city were probably the most to blame...
It's mostly annoying to me because there were SO many Stones I had activated and so much gear I had gotten and subsequently broken down into craft usable items and now I need to get back to that point, but in lieu of continuing the main quest line, I imagine it is worth the effort to do so....one would simply expect a quicker resolve from the developers though, on a $60.00 game
Same here on that last part. I had 29 hours worth of gameplay - all the side quests I could find, a ton of lorestones, harvesting, items, dungeons, level grinding, etc - then when I finally went back to the main quest that damned door was locked.
I've started again, but I'm quickly losing interest... not to mention I have to wonder whether or not I'll get the door to unlock by doing things differently, or whether or not it'll happen further down the line on another quest, which makes me not want to play it just in case.
I'm waiting to hear news on a patch, but there's been no word yet.
But no, the trainer is definitely not responsible for this.
[Edited by Skyheart, 2/28/2012 12:12:22 PM]
I killed them, but the quest didn't update, still said "kill the Tuathans" and the gnome stood by the door and doing nothing, and the door never opened. did that 4 times and same result each time (with trainer activated). then I closed the trainer, reloaded the game, killed the fluckers and the door opened no problem.
second time, "find Brother Egan", every time I killed the little thing that was attacking him, Egan would sit down instantly and every time I clicked him to talk, the game would freeze. The physics would still work, but I couldn't move, cast a spell, dodge or Pause the game, nothing. had to Alt+Tab out of the game to manually close it.
then I turned off the trainer, reloaded the game, and I could finally talk to him. he didn't even sit down. it's definitely the trainer in this case.
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