Anno 1404: Dawn of Discovery Discussion
Trainer Tools and Resources
yes, there is one for each level of civilisation
there is one for peasants, one for citizens, one for patricians, one for noblemen, one for nomads and one for envoys (ambassadors as they are called in assets.xml)
and the numbers are different because that every civ level has a different amount of people that can live in one house
And if i see that in the Imperator scenario i have to do 15 quests then it could take months
but I haven't found a line for that yet, I did find out how to increase the amount of corsair ships and how to decrease the corsair ransom interval, but the corsair gets really annoying when he pops up every 30 seconds asking for money
I set the interval too low
I changed those lines to get the corsair achievements more easily
this to 1 mill you will be able to have one beggars house with
1 mill in it.
Also when 400 and 401 the build stages advances very fast almost instant, but so does all the needs for each kind, the hardest is patricians and noblemens but if your a fast builder they will not move out, even if they do it still only takes 1 to get back to where you were, so its a win/win situation.
also if you play scenarios all AI players will give up because you build to fast, its an easy but boring way to get rid of the AI.
[Edited by sauced, 8/22/2009 12:31:27 PM]
[Edited by sauced, 8/22/2009 12:32:22 PM]
[Edited by sauced, 8/22/2009 12:33:09 PM]
ill do some testing and see if its pure chaos or not
edit: omg! definatly to modify the main production facilities speed if you up the population counts of each home. Fish, cider etc all of em. Sure does look cool though, hundreds of people running around on your island. Its real easy to make income too heh.
[Edited by voidster, 8/26/2009 12:41:13 AM]
Appreciate the help. Thanks in advance for anyone who bothers to help me. Kindly PM me.
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