Empire: Total War Discussion
Trainer Tools and Resources
now let me see if i can find firepower...
Then if you open up the projectiles db, you can edit weapon stats or even copy a row, rename it, mod it, and go that route.
Personally I tweaked many of the british units to increase range, weapon power, etc.
Just remember to back up everything before you start modding.
I've found the file for the campaign difficulty handicaps. In it you can edit the modifiers for the various difficulty levels, but I don't know what diff-level each of the modifiers belongs to, and if the modifiers apply to the player or to the AI.
I can't, however, seem to find the one for the battles. I was hoping I could find the file and change it so player's units will be invulnerable and such. Would have been great.
If anyone knows anything useful about this, I would certainly appreciate it.
Make sure you're editing in patch.pack as everything in there is loaded after main.pack and replaces it.
i know how it works but some things aren't clearly explained in the pack file manager(i mean the much unkown)
and does some other people to have the problem he can't change the stats of the naval 1 st rate for the united provinces etc.?
sorry, mine englisch isn't that good
i am looking at unit_experience_thresholds but i am unsure why casualty's would be there (if kills means how many your unit has to kill to advance in rank) getting your units killed also nets experience ?
sounds unlikely so if any of you knows for certain what this does then please tell me.
and ofcourse there just being 6 experience levels is also low because in single battle you can do more if i am not mistaken.
[Edited by komrade, 3/27/2009 8:59:54 AM]
* Updated game trainers and cheats daily
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* Priority support with any problem
• Unlimited Movement
• One Turn Construction
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