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any advice for my CTD in campaign?
Huwdie  posted on Mar 10, 2009 9:10:15 AM - Report post

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first of all my computer sure can run this game, i never noticed any lagging, glitching or CTD's when playing a battle.

but when i play a campaign game my game does CTD (crash to desktop) at a certain turn end. examples:

- France : turn 36 : game CTD after all AI nations have had their chance to do their moves

- Britain : turn 24 : same as above, but here it seems to crash after the Inuit nation has done its move.

i reloaded my saves several times, but each time i finished that turn (turn 36, 24 see above ) this CTD happens again.

im really getting desperate because this will mean i wont ever be able to finish a campaign...

after it CTD'd it shows APPCRASH, on some sites it says i should try run the game without steam, but this is in fact impossible (i think?, each time i start the game it wants me to log in on steam). other suggestions were to run in XP SP2 , but that didnt change anything either.

if anyone solved this problem already could you please tell me how? any suggestions are very welcome. thanks for reading my post.

RogDodge_62  posted on Mar 10, 2009 9:52:54 AM - Report post

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First off try going to all your generals in the field and see if they have ANY troops that are being recruited in the field. I had a CTD error and that turned out to be the problem. I just had to recruit troops in cities until they patch that problem.
slowpoke2  posted on Mar 10, 2009 10:08:58 AM - Report post

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From my own experience it's usually because you used the super unlimited move without any range limits in the new version of the trainer or the original unlimited move trainer before the new short range unlimited move option was put in.

This is from the trainer thread:
Numpad 8: Super Unlimited Movement - press this key and then immediately
click on a unit to increase it's movement. You have about
2 seconds after pressing this option to select a unit. This
option works on special units, armies, and ships. May not work
on all units. The difference in this option and option 2 is that it
gives a HUGE range to the unit(s) selected, which will allow you to
move much farther with one keypress HOWEVER, it takes the game
several seconds or longer to calculate all the possible moves you can
make with the unit, which may appear to FREEZE the game for a moment.
We added this back to the trainer mainly due to user requests."

Basically you've given too many units an insane move range and the game is crashing because it can't handle the math needed to figure out what to do. Basically, it's like this the AI was made to tell a person what day it is, and the trainer has gone and told the AI, that it needs to also use the movement of the planets and stars to calculate what the temperature will be today, and it doesn't know how to do that since it wasn't made to work like that, so it crashes.

After I started using only the new short burst unlimited move option, I stopped crashing, and whenever I use the old insane range unlimited move, the game crashes after that turn or a few turns later.

Huwdie  posted on Mar 11, 2009 4:23:38 AM - Report post

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thank you for the help, i will see what the patch solves,and ill try not using unlimited move and no recruiting in the field ( if that is the problem i hope they fix it soon, its so usefull)

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