F.E.A.R. 2: Project Origin Discussion
Trainer Tools and Resources
shame that is clearly a multi platform game (letterboxing and those quicktime events where you have to press specific buttons and the short time the game actually lasts) but i did like what i actually got.
the game actually worked right out of the box and that is very rare to see these days because normally games need 2 to 3 patches until they can be considered playable.
but i must say that i expect to see an expansion that continues the pointman's story so because of that i am more forgiving of the shortness of fear2 plus the tons of mods that will probably be made for this game.
As for the game being short... yea, it was. But who cares? It's one hell of a game, no matter how long it is. I don't expect a shooter to give me 13+ hours of gameplay like a RPG would, it'd get boring after a while. And if you think about it, making FEAR 2's gameplay last as long as it does (and given it's ending) is a cleaver kind of marketing lure. Leaves us, the players, wondering whats gonna happen in the next game, and we go online (like this), post our guesses and things we might have heard somewhere and we generate all the hype the company needs to help market FEAR 3 if they decide to make one.
* Up to 400 new and updated trainers monthly
* Manage and update trainers through one app
* Request which games get new trainers
* Priority support with any problem