Fallout 3 Discussion
Trainer Tools and Resources
[Edited by drsparris, 10/27/2008 10:47:42 AM] [Edited by drsparris, 10/27/2008 10:58:30 AM] [Edited by drsparris, 10/27/2008 12:27:26 PM]
EDIT: Fantastic! The player.setav
EDIT 2: tmm 1 = all map markers also work. The player.additem
[Edited by drsparris, 10/27/2008 10:58:30 AM] [Edited by drsparris, 10/27/2008 12:27:26 PM]
[Edited by drsparris, 10/27/2008 12:27:26 PM]
Thanks for these mate, Ill try to test some other oblivion commands with this.
are the developers that lazy? did they lose the capability to create a game, that has enough replayability as it is?
and why do the deseas of the console-world swap over to the world of pc-gaming?
since when do pc-gamers need stuff that is unlockable by achieving certain things?
for example: spore does have this achievements stuff in it, and frankly: i tried to get some of them but in the end . . .
lets keep it short: i played mass effect, wanted to play painkiller for a change and now spore isnt on my harddrive anymore.
for me personally: i dont need achievements and they kinda **** me off. it seems developers pull out yet another excuse for shorter games . . .
what ever . . .
on topic: i like bethesta! =)
they are consistend in what they do.
and it usually end up being good! =)
but now the testing on what the hexcodes for the "additem"-command starts, so we know what we are doing. =)
[Edited by Killa_B, 10/27/2008 5:49:41 PM]
However Trainers do not disable achievements hence why i love this site. lol
[Edited by Wizey, 10/28/2008 2:45:17 AM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• No Inventory Weight
• 100% Weapon Condition
+ 9 more options