BalancingFool posted on Sep 07, 2008 11:18:00 AM - Report post
This owns, thanks for the information!
ELITE
CyberOps posted on Sep 07, 2008 11:40:36 AM - Report post
So what value would i put in to make those events not happen at all ?
ELITE
CyberOps posted on Sep 07, 2008 11:58:09 AM - Report post
any chance to say where i can find spaceship travel radius and where to unlock the tools ?
ELITE
geos posted on Sep 07, 2008 12:01:32 PM - Report post
I would guess 0. Its hard to tell, obviously programmers didn't want anyone to meddle with those files, so i guess it safer to wait for such trainer option or patch that will fix annoying disasters and raids happening every 10 minutes.
ELITE
CyberOps posted on Sep 07, 2008 12:03:22 PM - Report post
No the higher the value the less attacks it says in the file he posted but i just want to know what is the highest i can set it for it to turn completely off.
ELITE
BalancingFool posted on Sep 07, 2008 12:12:49 PM - Report post
quote:
originally posted by CyberOps
any chance to say where i can find spaceship travel radius and where to unlock the tools ?
QFT
Can anyone point me in the direction of the spaceship travel radius?
INACTIVE
venuism posted on Sep 07, 2008 6:34:33 PM - Report post
they should make action figures of you dude, this info rocks!
INACTIVE
voidster posted on Sep 07, 2008 6:48:23 PM - Report post
i cant tell if this is working or not, now i havnt killed my save games yet, maybe thats the problem?
I did manage to find the text file, its loaded with floats and init's that im a little afraid of tweaking yet.
Im going to experiment a bit with the colony health and turret hp's. If i cant get the events to slow down or stop maybe i can increase the chance of my colonys surviving an attack.
Great info, thanks for the link.
Edit: So far i have no results to report. I cant tell if its working or not. Ive added 00 to each of the last number groups but that does not seem to change the frequency much. Ill keep trying stuff.