Caliber posted on May 27, 2008 5:49:13 AM - Report post
it's my fault. i wasn't logging where the game .dll's when the .dll's actually got used in the game. i assumed (like most games) that they were already loaded in memory at the startup screen. however, i guess they only get loaded once you actually are entered into a mission.
glad we got this issue worked out-
Trainer Creator www.cheathappens.com
greenarrow2k6 posted on May 29, 2008 8:06:36 AM - Report post
For loading a new level, the trainer have to reactivate again Everythings working properly. Is there a way to have the trainer stays in memory 🤔